private void onPressed(ButtonClickListener.ClickType clickType) { if (base.enabled) { Service.Get <PromptManager>().ShowPrompt(exitPromptData, onExitConfirmPromptComplete); } }
private void onHitboxClicked(ButtonClickListener.ClickType clickType) { if (currentScreen != null) { currentScreen.OnClick(); } }
private void onBubbleClicked(ButtonClickListener.ClickType clickType) { if (clickToClose && IsOpen) { closeBubble(); } }
public virtual void OnClick(ButtonClickListener.ClickType clickType) { isSelected = true; if (base.enabled && mainNavData.CurrentState != 0) { setState(MainNavButtonState.SELECTED); } }
public override void OnClick(ButtonClickListener.ClickType clickType) { DButton dButton = new DButton(); dButton.Id = "MainNavControl"; Service.Get <EventDispatcher>().DispatchEvent(new ButtonEvents.ClickEvent(dButton)); setState(MainNavButtonState.SELECTED); }
private void onButtonClicked(ButtonClickListener.ClickType clickType) { if (stateMachineContext != null) { stateMachineContext.SendEvent(new ExternalEvent("Root", "popup_closed")); } UnityEngine.Object.Destroy(base.gameObject); }
private void onButtonClicked(ButtonClickListener.ClickType clickType) { if (base.isActiveAndEnabled && !isLoadingPrefab) { isLoadingPrefab = true; SceneRefs.FullScreenPopupManager.CreatePopup(mapContentKey, accessibilityKey, useCameraSpace: true, onPrefabCreated); } }
private void OnClicked(ButtonClickListener.ClickType interactedType) { if (!isCoolingDown) { isCoolingDown = true; dispatcher.DispatchEvent(new InputEvents.SwitchChangeEvent(Switch, isSliding)); CoroutineRunner.Start(cooldownFinished(), this, "cooldownFinished"); } }
private void onClicked(ButtonClickListener.ClickType interactedType) { if (EventManager.Instance != null) { string eventName = (string.IsNullOrEmpty(AudioName) ? "SFX/UI/MainTray/ButtonSmall" : AudioName); GameObject parentGameObject = ((OverrideSoundSource != null) ? OverrideSoundSource : base.gameObject); EventManager.Instance.PostEvent(eventName, EventType, parentGameObject); } }
public void OnCellPhoneButtonPressed(ButtonClickListener.ClickType clickType) { Quest activeQuest = Service.Get <QuestService>().ActiveQuest; if ((activeQuest == null || activeQuest.Definition.name != "AAC001Q001LeakyShip" || activeQuest.IsObjectiveComplete("Obj0FSM")) && !isCellPhoneOpenOrOpening && SceneManager.GetActiveScene().name != "ClothingDesigner") { startOpenCellPhone(); } }
private void onClicked(ButtonClickListener.ClickType clickType) { MemberAccess component = GetComponent <MemberAccess>(); if (component == null || component.IsMemberLocked) { string trigger = base.gameObject.name.Replace("(Clone)", ""); Service.Get <GameStateController>().ShowAccountSystemMembership(trigger); } }
private void onPlayClicked(ButtonClickListener.ClickType interactedType) { if (Service.Get <ApplicationService>().RequiresUpdate) { ForcedUpgrade.OpenForcedUpgradePrompt(); return; } PlayButtonSpinner.SetActive(value: true); PlayButton.interactable = false; Service.Get <EventDispatcher>().AddListener <AccountSystemEvents.AccountSystemEnded>(resetPlayButton); gameStateController.EnterGame(); }
private void onCollectClicked(ButtonClickListener.ClickType clickType) { TakeItemButton.OnClick.RemoveListener(onCollectClicked); if (popupData.CoinReward > 0) { Service.Get <CPDataEntityCollection>().GetComponent <CoinsData>(Service.Get <CPDataEntityCollection>().LocalPlayerHandle).AddCoins(popupData.CoinReward); } if (popupData.XpReward > 0) { Service.Get <EventDispatcher>().DispatchEvent(default(RewardEvents.ShowSuppressedAddXP)); } ClosePopup(); }
private void OnClicked(ButtonClickListener.ClickType interactedType) { string arg = $"{context}.{action}"; if (!string.IsNullOrEmpty(message)) { arg = $"{arg}.{message}"; } if (!string.IsNullOrEmpty(type)) { arg = $"{arg}.{type}"; } arg = $"{arg}.{interactedType.ToString()}"; Service.Get <ICPSwrveService>().NavigationAction(arg); }
private void onFullscreenButtonClicked(ButtonClickListener.ClickType clickType) { clickActiveSpeechBubbles(); }
private void onListenerClicked(ButtonClickListener.ClickType interactedType) { handleEvent(); }
private void onButtonClicked(ButtonClickListener.ClickType clickType) { Service.Get <EventDispatcher>().DispatchEvent(default(MainNavBarBackButtonClicked)); }
private void OnClicked(ButtonClickListener.ClickType interactedType) { string callID = $"{id}_{interactedType.ToString()}"; Service.Get <ICPSwrveService>().ActionSingular(callID, $"game.{context}", action, interactedType.ToString()); }
private void onListenerClicked(ButtonClickListener.ClickType interactedType) { Object.Destroy(ObjectToDestroy); }
private void onZonePromptYesClicked(ButtonClickListener.ClickType clickType) { logTravelToZone(); Service.Get <ZoneTransitionService>().LoadZone(zoneDefinition); }
private void onCloseButtonClicked(ButtonClickListener.ClickType clickType) { animator.SetTrigger("Close"); }
private void onPlayClicked(ButtonClickListener.ClickType interactedType) { toggleInteraction(isInteractable: false); Service.Get <GameStateController>().EnterGame(); }
private void onClickListener(ButtonClickListener.ClickType clickType) { onPressed(); }
private void onZonePromptNoClicked(ButtonClickListener.ClickType clickType) { Close(); }
private void onCollectClicked(ButtonClickListener.ClickType clickType) { TakeItemButton.OnClick.RemoveListener(onCollectClicked); hasLastTweenCompleted = false; CoroutineRunner.Start(tweenImage(), this, ""); }
public void OnCloseButtonPressed(ButtonClickListener.ClickType clickType) { dispatcher.DispatchEvent(default(CellPhoneEvents.CellPhoneClosed)); }