// Update is called once per frame
    void Update()
    {
        if (Input.GetMouseButtonDown(0))
        {
            Vector3 touchPosition = Camera.main.ScreenToWorldPoint(Input.mousePosition);
            touchPosition.z = 0f;
            //Debug.Log(touchPosition);
            if (rect.Contains(touchPosition))
            {
                touchOnDown = true;
            }
        }

        if (Input.GetMouseButtonUp(0))
        {
            Vector3 touchPosition = Camera.main.ScreenToWorldPoint(Input.mousePosition);
            touchPosition.z = 0f;

            if (rect.Contains(touchPosition) && touchOnDown == true)
            {
                birdFlocker.ButtonPressed(message);
                if (isToggleType == true)
                {
                    on = !on;
                    if (on)
                    {
                        GetComponent <Renderer>().material.color = Color.blue;
                        if (linkedOpposite != null)
                        {
                            linkedOpposite.GetComponent <Renderer>().material.color = new Color(114f / 255f, 1f, 0);
                            linkedOpposite.on = !on;
                        }
                    }
                    else
                    {
                        GetComponent <Renderer>().material.color = new Color(114f / 255f, 1f, 0);

                        if (linkedOpposite != null)
                        {
                            linkedOpposite.GetComponent <Renderer>().material.color = Color.blue;
                            linkedOpposite.on = !on;
                        }
                    }
                }
            }
            touchOnDown = false;
        }
    }
Exemple #2
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 public static void PlayButtonClickedSound(ButtonBehaviour target)
 {
     if (CurrentUserInfo.IsSoundEnabled)
     {
         target.GetComponent <AudioSource>().Play();
     }
 }