void updateActivePage(GameObject obj) { //更新箭头 int index = StringKit.toInt(obj.name) - 1; if (beastList.Count == 1) { leftArrow.gameObject.SetActive(false); rightArrow.gameObject.SetActive(false); } else if (index == 0) { leftArrow.gameObject.SetActive(false); rightArrow.gameObject.SetActive(true); } else if (index == beastList.Count - 1) { leftArrow.gameObject.SetActive(true); rightArrow.gameObject.SetActive(false); } else { leftArrow.gameObject.SetActive(true); rightArrow.gameObject.SetActive(true); } ActiveShowItem = obj.GetComponent <ButtonBeast> (); if (ActiveShowItem == null) { return; } updateBeast(ActiveShowItem.getBeastEvo()); defaultIndex = StringKit.toInt(obj.name) - 1; }
void updatePage(GameObject obj) { //更新当前显示的ShowItem; ActiveShowItem = sampleContent.getCenterObj().GetComponent <ButtonBeast> (); ButtonBeast bookitem = obj.GetComponent <ButtonBeast> (); int index = StringKit.toInt(obj.name) - 1; //不够3页.隐藏 if (beastList == null || index >= beastList.Count || beastList [index] == null) { return; } //防止出现几个相同女神形象 bookitem.updateBeast(beastList [index]); }