Exemple #1
0
        public void Import(Stream MatFile, int TileSize, TileSet TileSet)
        {
            Burntime.Platform.IO.File file = new Burntime.Platform.IO.File(MatFile);
            Burntime.Data.BurnGfx.Map map  = new Burntime.Data.BurnGfx.Map(file);

            Size          = new Size(map.width, map.height);
            this.TileSize = TileSize;
            Title         = "unnamed";
            Saved         = false;
            tiles         = new Tile[Size.Width, Size.Height];

            for (int y = 0; y < Size.Height; y++)
            {
                for (int x = 0; x < Size.Width; x++)
                {
                    Tile tile = TileSet.Find((byte)(map.data[x + y * Size.Width] & 0xff), (byte)(map.data[x + y * Size.Width] >> 8));
                    tiles[x, y] = tile;
                }
            }

            foreach (Burntime.Data.BurnGfx.Door d in map.Doors)
            {
                Entrance e = new Entrance();
                e.Rect = new Rectangle(d.Area.Left, d.Area.Top, d.Area.Width, d.Area.Height);
                entrances.Add(e);
            }

            file.Close();

            AttachedView.UpdateMap();
            AttachedView.UpdateTitle();
        }
Exemple #2
0
        public bool Export(String File)
        {
            Burntime.Platform.IO.File file = new Burntime.Platform.IO.File(new FileStream(File, FileMode.Open, FileAccess.ReadWrite));
            Burntime.Data.BurnGfx.Map map  = new Burntime.Data.BurnGfx.Map(file);

            map.width  = Size.Width;
            map.height = Size.Height;
            // check size
            map.data = new ushort[Size.Width * Size.Height];

            for (int y = 0; y < Size.Height; y++)
            {
                for (int x = 0; x < Size.Width; x++)
                {
                    map.data[x + y * Size.Width] = (ushort)(tiles[x, y].SubSet + (((ushort)tiles[x, y].ID) << 8));
                }
            }

            // check door count
            if (map.Doors.Count != entrances.Count)
            {
                MessageBox.Show("Entrance count must be the same as the original.", "Export", MessageBoxButtons.OK, MessageBoxIcon.Warning);
                return(false);
            }

            for (int i = 0; i < map.Doors.Count; i++)
            {
                map.Doors[i].Area = new Burntime.Platform.Rect(entrances[i].Rect.Left, entrances[i].Rect.Top, entrances[i].Rect.Width, entrances[i].Rect.Height);
            }

            file.Seek(0, Burntime.Platform.IO.SeekPosition.Begin);
            map.SaveToRaw(file);

            file.Flush();
            file.Close();

            return(true);
        }