Exemple #1
0
 public HatDefinition(BundleDefinition Bundle, string Name, Vector2 ChipOffset, bool InFront = true)
     : this(Bundle.Sprite(Name),
            Bundle.Sprite($"{Name}Back"),
            Bundle.Sprite($"{Name}Floor"),
            Name, ChipOffset, InFront)
 {
 }
Exemple #2
0
 public Gun(BundleDefinition Bundle, string Name, int Damage, int Cooldown, float Distance,
            Sprite ButtonIcon, ButtonTargeter Targeter, Color OutlineColor)
 {
     this.Damage       = Damage;
     this.Cooldown     = Cooldown;
     this.Distance     = Distance;
     this.Targeter     = Targeter;
     this.OutlineColor = OutlineColor;
     this.ButtonIcon   = ButtonIcon;
     Icon = Bundle.Sprite(Name);
 }
Exemple #3
0
 public HatDefinitionSimple(BundleDefinition Bundle, string Name, Vector2 ChipOffset, bool InFront = true)
     : this(Bundle.Sprite(Name), Name, ChipOffset, InFront)
 {
 }