Exemple #1
0
 public void addPart(string key, BulletPart part)
 {
     objLoader.objLoad();
     part.setVertex(objLoader.vertex, objLoader.vertexIndex.Count);
     parts.Add(key, part);
     partCount++;
 }
Exemple #2
0
        public Bullet()
        {
            obj       = true;
            movement  = new Movement();
            texture   = new Texture("Recursos/negro2.jpg");
            objLoader = new ObjLoader("Recursos/Bowling.obj");
            BulletPart bulletPart = new BulletPart();

            init();
            addPart("bulletPart", bulletPart);
        }