public void CacheBulletDataUseResource(BulletData bulletData, Player player = null) { if (!(bulletData == null)) { BulletData.BulletBase data = bulletData.data; string effectName = data.GetEffectName(player); if (!effectName.IsNullOrWhiteSpace()) { CacheEffect(RESOURCE_CATEGORY.EFFECT_ACTION, effectName); } CacheEffect(RESOURCE_CATEGORY.EFFECT_ACTION, data.landHiteffectName); if (data.endBullet != null) { CacheBulletDataUseResource(data.endBullet, null); } BulletData.BulletFunnel dataFunnel = bulletData.dataFunnel; if (dataFunnel != null && dataFunnel.bitBullet != null) { CacheBulletDataUseResource(dataFunnel.bitBullet, null); } BulletData.BulletMine dataMine = bulletData.dataMine; if (dataMine != null && dataMine.explodeBullet != null) { CacheBulletDataUseResource(dataMine.explodeBullet, null); } BulletData.BulletTracking dataTracking = bulletData.dataTracking; if (dataTracking != null && dataTracking.emissionBullet != null) { CacheBulletDataUseResource(dataTracking.emissionBullet, null); } BulletData.BulletUndead dataUndead = bulletData.dataUndead; if (dataUndead != null && dataUndead.closeBullet != null) { CacheBulletDataUseResource(dataUndead.closeBullet, null); } BulletData.BulletDig dataDig = bulletData.dataDig; if (dataDig != null && dataDig.flyOutBullet != null) { CacheBulletDataUseResource(dataDig.flyOutBullet, null); } BulletData.BulletActionMine dataActionMine = bulletData.dataActionMine; if (dataActionMine != null && dataActionMine.explodeBullet != null && dataActionMine.actionBullet != null) { CacheBulletDataUseResource(dataActionMine.explodeBullet, null); CacheBulletDataUseResource(dataActionMine.actionBullet, null); CacheEffect(RESOURCE_CATEGORY.EFFECT_ACTION, dataActionMine.appearEffectName); CacheEffect(RESOURCE_CATEGORY.EFFECT_ACTION, dataActionMine.actionEffectName1); CacheEffect(RESOURCE_CATEGORY.EFFECT_ACTION, dataActionMine.actionEffectName2); } } }
private AnimEventShot CreateExplosion() { //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) BulletData bulletData = m_atkInfo.bulletData; if (bulletData == null) { return(null); } BulletData.BulletActionMine dataActionMine = bulletData.dataActionMine; if (dataActionMine == null) { return(null); } if (m_attacker == null) { return(null); } if (dataActionMine.explodeBullet == null) { return(null); } Quaternion rotation = m_cachedTransform.get_rotation(); Vector3 position = m_cachedTransform.get_position(); AnimEventShot animEventShot = AnimEventShot.CreateByExternalBulletData(dataActionMine.explodeBullet, m_attacker, m_atkInfo, position, rotation, null, Player.ATTACK_MODE.NONE, null); if (animEventShot == null) { return(null); } return(animEventShot); }
public void Initialize(InitParamActionMine initParam) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Expected O, but got Unknown //IL_00fd: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0135: Expected O, but got Unknown //IL_013f: Unknown result type (might be due to invalid IL or missing references) //IL_014c: Unknown result type (might be due to invalid IL or missing references) //IL_0151: Unknown result type (might be due to invalid IL or missing references) //IL_015d: Unknown result type (might be due to invalid IL or missing references) //IL_016a: Unknown result type (might be due to invalid IL or missing references) //IL_016f: Expected O, but got Unknown //IL_0187: Unknown result type (might be due to invalid IL or missing references) //IL_01d5: Unknown result type (might be due to invalid IL or missing references) //IL_01ec: Unknown result type (might be due to invalid IL or missing references) //IL_02a7: Unknown result type (might be due to invalid IL or missing references) //IL_02ac: Unknown result type (might be due to invalid IL or missing references) //IL_02c0: Unknown result type (might be due to invalid IL or missing references) //IL_02c5: Unknown result type (might be due to invalid IL or missing references) //IL_02de: Unknown result type (might be due to invalid IL or missing references) //IL_02e6: Unknown result type (might be due to invalid IL or missing references) m_timeCount = 0f; this.get_gameObject().set_layer(31); m_atkInfo = initParam.atkInfo; AttackHitInfo attackHitInfo = m_atkInfo as AttackHitInfo; if (attackHitInfo != null) { attackHitInfo.enableIdentityCheck = false; } BulletData bulletData = m_atkInfo.bulletData; if (!(bulletData == null)) { BulletData.BulletBase data = bulletData.data; if (data != null) { BulletData.BulletActionMine dataActionMine = bulletData.dataActionMine; if (dataActionMine != null) { m_actionCoolTime = dataActionMine.actionCoolTime; m_attacker = initParam.attacker; m_landHitEffectName = data.landHiteffectName; m_aliveTime = data.appearTime; m_unbreakableTimer = dataActionMine.unbrakableTime; m_mineData = dataActionMine; m_isDeleted = false; m_cachedTransform = this.get_transform(); m_cachedTransform.set_parent((!MonoBehaviourSingleton <StageObjectManager> .IsValid()) ? MonoBehaviourSingleton <EffectManager> .I._transform : MonoBehaviourSingleton <StageObjectManager> .I._transform); m_cachedTransform.set_position(initParam.position); m_cachedTransform.set_rotation(initParam.rotation); m_cachedTransform.set_localScale(data.timeStartScale); Transform effect = EffectManager.GetEffect(data.effectName, this.get_transform()); effect.set_localPosition(data.dispOffset); effect.set_localRotation(Quaternion.Euler(data.dispRotation)); effect.set_localScale(Vector3.get_one()); m_effectObj = effect.get_gameObject(); m_effectDeleteAnimator = m_effectObj.GetComponent <Animator>(); m_capsule = this.get_gameObject().AddComponent <CapsuleCollider>(); m_capsule.set_direction(2); m_capsule.set_radius(data.radius); m_capsule.set_height(0f); m_capsule.set_enabled(true); m_capsule.set_center(Vector3.get_zero()); m_capsule.set_isTrigger(true); Rigidbody val = this.get_gameObject().AddComponent <Rigidbody>(); val.set_useGravity(false); int num = 0; if (dataActionMine.isIgnoreHitEnemyAttack) { num |= 0x2000; } if (dataActionMine.isIgnoreHitEnemyMove) { num |= 0x400; } if (MonoBehaviourSingleton <AttackColliderManager> .IsValid()) { m_colliderProcessor = MonoBehaviourSingleton <AttackColliderManager> .I.CreateProcessor(m_atkInfo, m_attacker, m_capsule, this, Player.ATTACK_MODE.NONE, null); m_attackHitChecker = m_attacker.ReferenceAttackHitChecker(); } rand = new Random(initParam.randomSeed); objId = initParam.id; if (!string.IsNullOrEmpty(m_mineData.appearEffectName)) { Vector3 position = m_cachedTransform.get_position(); float x = position.x; Vector3 position2 = m_cachedTransform.get_position(); Vector3 pos = default(Vector3); pos._002Ector(x, 0.1f, position2.z); EffectManager.OneShot(m_mineData.appearEffectName, pos, m_cachedTransform.get_rotation(), true); } RequestMain(); } } } }