// Use this for initialization void Start() { buildingService = new BuildingService(); unitService = new UnitService(); placedBuildings = new List <BuildingView>(); WoodRessource = 500; MetalRessource = 500; FoodRessource = 500; RessourceInfo.text = DisplayRessources(); buildings = buildingService.GetBuildable(); units = unitService.GetAll(); InvokeRepeating("AddRessources", 1, 1); }