Exemple #1
0
    /**
     * On trigger collison place the box on the building pad
     */
    void OnTriggerEnter(Collider other)
    {
        if (other.gameObject.tag == "Box")
        {
            Box box = other.GetComponent <Box>();

            if (box.Enabled())
            {
                buildingPad.PlaceBox(box);
            }
        }
    }