private void LstModsOnItemChecked(object sender, ItemCheckedEventArgs e) { var mod = e.Item.Tag as ModInfo; if (mod != null) { mod.Enabled = e.Item.Checked; } if (lstMods.Enabled) { BuildSettings.Save(); } }
private void chkPlay_CheckedChanged(object sender, EventArgs e) { BuildSettings.Instance.AutoPlay = chkPlay.Checked; BuildSettings.Save(); }
private void chkAutoClose_CheckedChanged(object sender, EventArgs e) { BuildSettings.Instance.AutoClose = chkAutoClose.Checked; BuildSettings.Save(); }