public static void BuildAndroidPlayerForCurrentChannel()
    {
        if (CheckSymbolsToCancelBuild())
        {
            return;
        }

        var start = DateTime.Now;

        BuildPlayer.BuildAndroid(channelType.ToString(), channelType == ChannelType.Test);

        var buildTargetName = PackageUtils.GetPlatformName(buildTarget);

        EditorUtility.DisplayDialog("Success", string.Format("Build player for : \n\nplatform : {0} \nchannel : {1} \n\ndone! use {2}s", buildTargetName, channelType, (DateTime.Now - start).TotalSeconds), "Confirm");
    }
    public static void BuildAndroidPlayerForAllChannels()
    {
        if (CheckSymbolsToCancelBuild())
        {
            return;
        }

        var start = DateTime.Now;

        foreach (var current in (ChannelType[])Enum.GetValues(typeof(ChannelType)))
        {
            BuildPlayer.BuildAndroid(current.ToString(), current == ChannelType.Test);
        }

        var buildTargetName = PackageUtils.GetPlatformName(buildTarget);

        EditorUtility.DisplayDialog("Success", string.Format("Build player for : \n\nplatform : {0} \nchannel : all \n\ndone! use {2}s", buildTargetName, (DateTime.Now - start).TotalSeconds), "Confirm");
    }