public override void Read(EndianStream stream) { base.Read(stream); m_scenes = stream.ReadStringArray(); if (IsReadPreloadPlugin) { m_preloadedPlugins = stream.ReadStringArray(); } if (IsReadEnabledVRDevices) { m_enabledVRDevices = stream.ReadStringArray(); if (IsReadBuildTags) { m_buildTags = stream.ReadStringArray(); BuildGUID.Read(stream); } } // bool flags HasPROVersion = stream.ReadBoolean(); IsNoWatermarkBuild = stream.ReadBoolean(); IsPrototypingBuild = stream.ReadBoolean(); IsEducationalBuild = stream.ReadBoolean(); if (IsReadBoolFlags) { IsEmbedded = stream.ReadBoolean(); HasPublishingRights = stream.ReadBoolean(); HasShadows = stream.ReadBoolean(); HasSoftShadows = stream.ReadBoolean(); } if (IsReadMoreBoolFlags) { HasLocalLightShadows = stream.ReadBoolean(); HasAdvancedVersion = stream.ReadBoolean(); EnableDynamicBatching = stream.ReadBoolean(); IsDebugBuild = stream.ReadBoolean(); } if (IsReadEvenMoreBoolFlags) { UsesOnMouseEvents = stream.ReadBoolean(); HasClusterRendering = stream.ReadBoolean(); stream.AlignStream(AlignType.Align4); } BSVersion = stream.ReadStringAligned(); AuthToken = stream.ReadStringAligned(); m_runtimeClassHashes.Read(stream); m_scriptHashes.Read(stream); m_graphicsAPIs = stream.ReadInt32Array(); }
public override void Read(AssetStream stream) { base.Read(stream); m_scenes = stream.ReadStringArray(); if (IsReadPreloadPlugin(stream.Version)) { m_preloadedPlugins = stream.ReadStringArray(); } if (IsReadEnabledVRDevices(stream.Version)) { m_enabledVRDevices = stream.ReadStringArray(); } if (IsReadBuildTags(stream.Version)) { m_buildTags = stream.ReadStringArray(); BuildGUID.Read(stream); } if (IsReadHasRenderTexture(stream.Version)) { HasRenderTexture = stream.ReadBoolean(); } HasPROVersion = stream.ReadBoolean(); if (IsReadIsNoWatermarkBuild(stream.Version)) { IsNoWatermarkBuild = stream.ReadBoolean(); IsPrototypingBuild = stream.ReadBoolean(); } if (IsReadIsEducationalBuild(stream.Version)) { IsEducationalBuild = stream.ReadBoolean(); } if (IsReadIsEmbedded(stream.Version)) { IsEmbedded = stream.ReadBoolean(); } HasPublishingRights = stream.ReadBoolean(); if (IsReadHasShadows(stream.Version)) { HasShadows = stream.ReadBoolean(); } if (IsReadHasSoftShadows(stream.Version)) { HasSoftShadows = stream.ReadBoolean(); HasLocalLightShadows = stream.ReadBoolean(); } if (IsReadHasAdvancedVersion(stream.Version)) { HasAdvancedVersion = stream.ReadBoolean(); EnableDynamicBatching = stream.ReadBoolean(); IsDebugBuild = stream.ReadBoolean(); } if (IsReadUsesOnMouseEvents(stream.Version)) { UsesOnMouseEvents = stream.ReadBoolean(); } if (IsReadEnableMultipleDisplays(stream.Version)) { EnableMultipleDisplays = stream.ReadBoolean(); } if (IsReadHasOculusPlugin(stream.Version)) { HasOculusPlugin = stream.ReadBoolean(); } if (IsReadHasClusterRendering(stream.Version)) { HasClusterRendering = stream.ReadBoolean(); } if (IsAlignBools(stream.Version)) { stream.AlignStream(AlignType.Align4); } if (IsReadBSVersion(stream.Version)) { BSVersion = stream.ReadStringAligned(); } if (IsReadAuthToken(stream.Version)) { AuthToken = stream.ReadStringAligned(); } if (IsReadRuntimeClassHashes(stream.Version)) { if (IsRuntimeClassHashesUInt32(stream.Version)) { m_runtimeClassHashesUInt32 = new Dictionary <int, uint>(); m_runtimeClassHashesUInt32.Read(stream); } else { m_runtimeClassHashes.Read(stream); } } if (IsReadScriptHashes(stream.Version)) { m_scriptHashes.Read(stream); } if (IsReadGraphicsAPIs(stream.Version)) { m_graphicsAPIs = stream.ReadInt32Array(); } }
public override void Read(AssetReader reader) { base.Read(reader); Scenes = reader.ReadStringArray(); if (HasPreloadPlugin(reader.Version)) { PreloadedPlugins = reader.ReadStringArray(); } if (HasEnabledVRDevices(reader.Version)) { EnabledVRDevices = reader.ReadStringArray(); } if (HasBuildTags(reader.Version)) { BuildTags = reader.ReadStringArray(); BuildGUID.Read(reader); } if (HasHasRenderTexture(reader.Version)) { HasRenderTexture = reader.ReadBoolean(); } HasPROVersion = reader.ReadBoolean(); if (HasIsNoWatermarkBuild(reader.Version)) { IsNoWatermarkBuild = reader.ReadBoolean(); IsPrototypingBuild = reader.ReadBoolean(); } if (HasIsEducationalBuild(reader.Version)) { IsEducationalBuild = reader.ReadBoolean(); } if (HasIsEmbedded(reader.Version)) { IsEmbedded = reader.ReadBoolean(); } HasPublishingRights = reader.ReadBoolean(); if (HasHasShadows(reader.Version)) { HasShadows = reader.ReadBoolean(); } if (HasHasSoftShadows(reader.Version)) { HasSoftShadows = reader.ReadBoolean(); HasLocalLightShadows = reader.ReadBoolean(); } if (HasHasAdvancedVersion(reader.Version)) { HasAdvancedVersion = reader.ReadBoolean(); EnableDynamicBatching = reader.ReadBoolean(); IsDebugBuild = reader.ReadBoolean(); } if (HasUsesOnMouseEvents(reader.Version)) { UsesOnMouseEvents = reader.ReadBoolean(); } if (HasEnableMultipleDisplays(reader.Version)) { EnableMultipleDisplays = reader.ReadBoolean(); } if (HasHasOculusPlugin(reader.Version)) { HasOculusPlugin = reader.ReadBoolean(); } if (HasHasClusterRendering(reader.Version)) { HasClusterRendering = reader.ReadBoolean(); } if (IsAlignBools(reader.Version)) { reader.AlignStream(); } if (HasVersion(reader.Version)) { Version = reader.ReadString(); } if (HasAuthToken(reader.Version)) { AuthToken = reader.ReadString(); } if (HasRuntimeClassHashes(reader.Version)) { RuntimeClassHashes = new Dictionary <int, Hash128>(); if (IsRuntimeClassHashesUInt32(reader.Version)) { Dictionary <int, uint> runtimeClassHashes = new Dictionary <int, uint>(); runtimeClassHashes.Read(reader); foreach (KeyValuePair <int, uint> kvp in runtimeClassHashes) { RuntimeClassHashes.Add(kvp.Key, new Hash128(kvp.Value)); } } else { RuntimeClassHashes.Read(reader); } } if (HasScriptHashes(reader.Version)) { ScriptHashes = new Dictionary <Hash128, Hash128>(); ScriptHashes.Read(reader); } if (HasGraphicsAPIs(reader.Version)) { GraphicsAPIs = reader.ReadInt32Array(); } }