public BuffInfo(Buff buff, BuffSourceType sourceType) { Buff = buff; DurationType = buff.DurationType; SourceType = sourceType; Duration = buff.DurationAmount; }
public BuffInfo(Buff buff, BuffDurationType durationType, BuffSourceType sourceType, int duration = 1) { Buff = buff; DurationType = durationType; SourceType = sourceType; Duration = duration; }
// Token: 0x0600347C RID: 13436 RVA: 0x000DF320 File Offset: 0x000DD520 public BuffState(int id, ConfigDataBuffInfo buffInfo, BattleActor applyer, BuffSourceType sourceType, ConfigDataSkillInfo sourceSkillInfo) { this.m_id = id; this.m_buffInfo = buffInfo; this.m_time = buffInfo.Time; this.m_applyer = applyer; this.m_sourceType = sourceType; this.m_sourceSkillInfo = sourceSkillInfo; this.m_parent = null; this.m_hasExtraTime = false; this.m_effectTimes = 0; if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_ctorInt32ConfigDataBuffInfoBattleActorBuffSourceTypeConfigDataSkillInfo_hotfix != null) { this.m_ctorInt32ConfigDataBuffInfoBattleActorBuffSourceTypeConfigDataSkillInfo_hotfix.call(new object[] { this, id, buffInfo, applyer, sourceType, sourceSkillInfo }); return; } BJLuaObjHelper.IsSkipLuaHotfix = false; }
public BuffInfo(Buff buff, float overridenValue, BuffSourceType sourceType) { Buff = buff; OverridenValue = overridenValue; DurationType = buff.DurationType; SourceType = sourceType; Duration = buff.DurationAmount; }
public void RemoveSourceBuff(Buff revertBuff, BuffSourceType sourceType) { var revertBuffInfo = BuffInfo.Find(item => item.Buff == revertBuff && item.SourceType == sourceType); if (revertBuffInfo != null) { RemoveBuff(revertBuffInfo); } }
private List <BuffInfo> FindDisplayableBuffs(BuffSourceType sourceType, BuffDurationType durationType, bool isPositive) { var displayableBuffs = BuffInfo.FindAll(info => info.SourceType == sourceType && info.ModifierValue != 0 && info.DurationType == durationType && info.Buff.IsPositive() == isPositive). OrderBy(info => info.Buff.AttributeType).ThenBy(info => info.Buff.RuleType).ToList(); displayableBuffs.RemoveAll(buff => buff.Buff.AttributeType == AttributeType.DamageLow); return(displayableBuffs); }
public void RemoveAllBuffsWithSource(BuffSourceType sourceType) { for (int i = BuffInfo.Count - 1; i >= 0; i--) { if (BuffInfo[i].SourceType == sourceType) { RemoveBuff(BuffInfo[i]); } } }
public BuffItem(BigEndianReader reader) { _SourceType = (BuffSourceType)reader.ReadInt16(); reader.ReadInt16(); // unknown _IconID = reader.ReadInt16(); _QueueIndex = reader.ReadInt16(); reader.ReadInt32(); // unknown _Duration = reader.ReadInt16(); reader.ReadBytes(3); // unknown _TitleCliloc = reader.ReadInt32(); _SecondaryCliloc = reader.ReadInt32(); _TernaryCliloc = reader.ReadInt32(); _TitleArguments = reader.ReadUnicodeString(); _SecondaryArguments = reader.ReadUnicodeString(); _TernaryArguments = reader.ReadUnicodeString(); }
public bool ContainsBuff(Buff buff, BuffSourceType sourceType) { return(BuffInfo.Find(item => item.Buff == buff && item.SourceType == sourceType) != null); }
public static bool IsSaveData(this BuffSourceType buffSourceType) { return(buffSourceType == BuffSourceType.Adventure || buffSourceType == BuffSourceType.Estate); }
public BuffItem( BigEndianReader reader ) { _SourceType = (BuffSourceType) reader.ReadInt16(); reader.ReadInt16(); // unknown _IconID = reader.ReadInt16(); _QueueIndex = reader.ReadInt16(); reader.ReadInt32(); // unknown _Duration = reader.ReadInt16(); reader.ReadBytes( 3 ); // unknown _TitleCliloc = reader.ReadInt32(); _SecondaryCliloc = reader.ReadInt32(); _TernaryCliloc = reader.ReadInt32(); _TitleArguments = reader.ReadUnicodeString(); _SecondaryArguments = reader.ReadUnicodeString(); _TernaryArguments = reader.ReadUnicodeString(); }
public BuffInfo(BuffDurationType durationType, BuffSourceType sourceType) { DurationType = durationType; SourceType = sourceType; }
public void ReadFormationUnitData(BinaryReader br) { IsHero = br.ReadBoolean(); Rank = br.ReadInt32(); Team = (Team)br.ReadInt32(); int statusCount = br.ReadInt32(); Character.InitializeBasicStatuses(Statuses); for (int i = 0; i < statusCount; i++) { var savedStatusType = (StatusType)br.ReadInt32(); Statuses[savedStatusType].ReadStatusData(br); } if (IsHero) { RosterId = br.ReadInt32(); CurrentMode = br.ReadString(); } else { IsCorpse = br.ReadBoolean(); OriginalClass = br.ReadString(); Class = br.ReadString(); Name = br.ReadString(); CurrentHp = br.ReadSingle(); int buffEntryCount = br.ReadInt32(); Buffs.Clear(); for (int i = 0; i < buffEntryCount; i++) { BuffSourceType buffSourceType = (BuffSourceType)br.ReadInt32(); if (buffSourceType == BuffSourceType.Adventure) { BuffInfo newBuffInfo = new BuffInfo((BuffDurationType)br.ReadInt32(), buffSourceType); newBuffInfo.OverridenValue = br.ReadSingle(); newBuffInfo.Duration = br.ReadInt32(); string buffId = br.ReadString(); if (buffId == "") { newBuffInfo.Buff = new Buff() { Id = "", ModifierValue = br.ReadSingle(), Type = (BuffType)br.ReadInt32(), AttributeType = (AttributeType)br.ReadInt32(), RuleType = (BuffRule)br.ReadInt32(), }; } else { newBuffInfo.Buff = DarkestDungeonManager.Data.Buffs[buffId]; } Buffs.Add(newBuffInfo); } } } CombatInfo = new FormationUnitInfo(); CombatInfo.ReadCombatInfoData(br); }