public void scenarioOne() { int[] problemSizes = { 1024, 5120, 25600, 128000 };; //integers 1 to N shuffled using the Fisher-Yates algorthm for (int i = 0; i < problemSizes.Length; i++) { int[] array = generateArray(problemSizes[i], false); Console.WriteLine("Problem Size " + problemSizes[i] + " : "); FisherYatesShuffle fShuffle = new FisherYatesShuffle(); array = fShuffle.Shuffle(array); Stopwatch stopWatch = new Stopwatch(); //mergeSort testing MergeSort <int> mergeS = new MergeSort <int>(array); long[] runSpeeds = new long[100]; long runSpeedsSum = 0; for (int a = 0; a < runSpeeds.Length; a++) { stopWatch.Start(); var arraySorted = mergeS.sort(); stopWatch.Stop(); runSpeeds[i] = stopWatch.ElapsedTicks; runSpeedsSum += runSpeeds[i]; } //Average Console.WriteLine("Merge Sort (Average): " + runSpeedsSum / runSpeeds.Length); //heapSort testing stopWatch = new Stopwatch(); //mergeSort testing Heap <int> Heap = new Heap <int>(array); runSpeeds = new long[100]; runSpeedsSum = 0; for (int a = 0; a < runSpeeds.Length; a++) { stopWatch.Start(); var arraySorted = Heap.sortHeap(); stopWatch.Stop(); runSpeeds[i] = stopWatch.ElapsedTicks; runSpeedsSum += runSpeeds[i]; } Console.WriteLine("Heap Sort (Average): " + runSpeedsSum / runSpeeds.Length); //bucket Sort BucketSort <int> bucketSort = new BucketSort <int>(array); runSpeeds = new long[100]; runSpeedsSum = 0; for (int a = 0; a < runSpeeds.Length; a++) { stopWatch.Start(); var arraySorted = bucketSort.bucketSort(); stopWatch.Stop(); runSpeeds[i] = stopWatch.ElapsedTicks; runSpeedsSum += runSpeeds[i]; } Console.WriteLine("Bucket Sort (Average): " + runSpeedsSum / runSpeeds.Length); } }