private void clear() { isShowTreeMenu = true; isWalkCamea = true; alertMSG = null; currentEquipTip = null; currentModel = null; currentGroup = null; }
private void failureHandle(string error) { Log.Logger.debug(Log.Module.Login, error); if (msg == null) { GameObject bubbleTip = ResourceManager.getInstance().loadUISpawnPool("Prefabs/UI/MyUI/BubbleToast", msgParent); bubbleTip.transform.localPosition = Vector3.zero; BubbleToast tip = bubbleTip.GetComponent <BubbleToast>(); msg = tip; msg.setContent(error, false); isShowMsg = true; return; } else if (!isShowMsg) { GameObject bubbleTip = ResourceManager.getInstance().loadUISpawnPool("Prefabs/UI/BubbleToast", msgParent); bubbleTip.transform.localPosition = Vector3.zero; } msg.setContent(error, false); isShowMsg = true; }
/// <summary> /// 显示警告信息 /// </summary> /// <param name="msg"></param> public void showAlertMSG(string msg) { if (msg == null || msg.Equals("")) { if (!(alertMSG == null || !alertMSG.gameObject.activeSelf)) { ResourceManager.getInstance().getUIPool.Despawn(alertMSG.transform); } return; } if (alertMSG == null || !alertMSG.gameObject.activeSelf) { GameObject bubbleTip = ResourceManager.getInstance().loadUISpawnPool("Prefabs/UI/MyUI/BubbleToast1", alertMSGParent.gameObject); bubbleTip.transform.localPosition = new Vector3(0, 150, 0); BubbleToast tip = bubbleTip.GetComponent <BubbleToast>(); tip.init(Vector2.zero); this.alertMSG = tip; tip.setContent(msg); } else { alertMSG.setContent(msg, true); } }