private void RbMult_CheckedChanged(object sender, EventArgs e) { if (RbMult.Checked) { BtnMult.PerformClick(); } }
private void BtnMult_Click(object sender, EventArgs e) { MessageBox.Show("Mode has not be implemented yet~!"); return; this.Width = 400; this.Height = 300; maincont = new Multiplayer(); BtnMult.Dispose(); BtnZom.Dispose(); }
private void BtnZom_Click(object sender, EventArgs e) { maincont = new Zombies { Left = 12, Top = 12 }; this.Width = maincont.Width + 36; this.Height = 270; Controls.Add(maincont); BtnMult.Dispose(); BtnZom.Dispose(); }