public void ShowAvatarList(bool b) { bool c = false; for (int i = 2; i < Player.item.Count; i++) { if (Player.item[i] == 1) { c = true; break; } } if (b && c) { avatarpanel.SetActive(true); for (int i = 2; i < Player.item.Count; i++) { if (Player.item[i] != 0) { GameObject g = Instantiate(AvatarPrefab, scrollavatar); g.GetComponent <Image>().sprite = scrollshop.GetChild(i).GetChild(0).GetComponent <Image>().sprite; g.GetComponent <Button>().AddEvent(i, loadImage); } } if (AcountManager.instance.isFb) { GameObject fb = Instantiate(AvatarPrefab, scrollavatar); fb.GetComponent <Image>().sprite = AcountManager.instance.FbSprite; fb.GetComponent <Button>().AddEvent(0, loadFb); BtnAvatar.SetActive(false); } } }
public void ShowAcountPanel(bool e) { if (e) { AcountPanel.SetActive(true); AccountButton.SetActive(false); InfoButton.SetActive(false); SettingsButton.SetActive(false); LeaderButton.SetActive(false); PlayScreen.SetActive(false); ShopButton.SetActive(false); BtnAvatar.SetActive(false); Camera.GetComponent <CameraController>().enabled = false; } else { AcountPanel.SetActive(false); AccountButton.SetActive(true); InfoButton.SetActive(true); SettingsButton.SetActive(true); LeaderButton.SetActive(true); ShopButton.SetActive(true); BtnAvatar.SetActive(true); PlayScreen.SetActive(true); Camera.GetComponent <CameraController>().enabled = true; } }
public void ShowConfirm(bool y) { if (y) { ConfirmPanel.SetActive(true); ShopButton.SetActive(false); BtnAvatar.SetActive(false); InfoButton.GetComponent <Button>().interactable = false; SettingsButton.GetComponent <Button>().interactable = false; AccountBtnIcon.GetComponent <Button>().interactable = false; LeaderButton.GetComponent <Button>().interactable = false; PlayScreen.GetComponentInChildren <Button>().interactable = false; Camera.GetComponent <CameraController>().enabled = false; } else { ConfirmPanel.SetActive(false); ShopButton.SetActive(true); BtnAvatar.SetActive(true); InfoButton.GetComponent <Button>().interactable = true; SettingsButton.GetComponent <Button>().interactable = true; PlayScreen.GetComponentInChildren <Button>().interactable = true; AccountBtnIcon.GetComponent <Button>().interactable = true; LeaderButton.GetComponent <Button>().interactable = true; Camera.GetComponent <CameraController>().enabled = true; } }
public void ShowLeaderBoardPanel(bool r) { if (r) { leaderboardWindow.SetActive(true); ShopButton.SetActive(false); BtnAvatar.SetActive(false); InfoButton.GetComponent <Button>().interactable = false; SettingsButton.GetComponent <Button>().interactable = false; AccountBtnIcon.GetComponent <Button>().interactable = false; LeaderButton.GetComponent <Button>().interactable = false; PlayScreen.GetComponentInChildren <Button>().interactable = false; Camera.GetComponent <CameraController>().enabled = false; } else { leaderboardWindow.SetActive(false); ShopButton.SetActive(true); BtnAvatar.SetActive(true); InfoButton.GetComponent <Button>().interactable = true; SettingsButton.GetComponent <Button>().interactable = true; PlayScreen.GetComponentInChildren <Button>().interactable = true; AccountBtnIcon.GetComponent <Button>().interactable = true; LeaderButton.GetComponent <Button>().interactable = true; Camera.GetComponent <CameraController>().enabled = true; } }
public void ShowModesPage(bool y) { if (y) { PlayScreen.SetActive(false); InfoButton.SetActive(false); TextMeshHome.SetActive(false); LeaderButton.SetActive(false); SettingsButton.SetActive(false); AccountBtnIcon.SetActive(false); ShopButton.SetActive(false); BtnAvatar.SetActive(false); BackToHomeButton.SetActive(true); ModesPage.SetActive(true); } else { BackToHomeButton.SetActive(false); ModesPage.SetActive(false); PlayScreen.SetActive(true); InfoButton.SetActive(true); TextMeshHome.SetActive(true); LeaderButton.SetActive(true); SettingsButton.SetActive(true); AccountBtnIcon.SetActive(true); ShopButton.SetActive(true); BtnAvatar.SetActive(true); } }
void loadImage(int index) { PlayerPrefs.SetInt("avatar", 1); PlayerPrefs.SetInt("avatarindx", index); avatarpanel.SetActive(false); AvatarIcn.GetComponent <Image>().sprite = scrollshop.GetChild(index).GetChild(0).GetComponent <Image>().sprite; FbIcn.SetActive(false); AnonyIcn.SetActive(false); AvatarIcn.SetActive(true); foreach (Transform child in scrollavatar.transform) { Destroy(child.gameObject); } //Debug.Log("sadasdadsa"); BtnAvatar.SetActive(true); }
public void InfoPage(bool y) { if (y) { PlayScreen.SetActive(false); InfoButton.SetActive(false); ShopButton.SetActive(false); BtnAvatar.SetActive(false); BackToHomeButton.SetActive(true); InfoPanel.SetActive(true); TextMeshHome.SetActive(false); } else { PlayScreen.SetActive(true); InfoButton.SetActive(true); ShopButton.SetActive(true); BtnAvatar.SetActive(true); BackToHomeButton.SetActive(false); InfoPanel.SetActive(false); TextMeshHome.SetActive(true); } }