Exemple #1
0
 public FoundGame(BspServerState state, BspSender sender, IBspDisconnecter disconnecter,
                  UserRepository userRepo)
 {
     _state        = state;
     _sender       = sender;
     _disconnecter = disconnecter;
     _userRepo     = userRepo;
 }
Exemple #2
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 public NotConnected(BspServerState state, BspSender sender,
                     GameTypeRepository gameTypeRepo, UserRepository userRepo)
 {
     _state        = state;
     _sender       = sender;
     _gameTypeRepo = gameTypeRepo;
     _userRepo     = userRepo;
 }
Exemple #3
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 public WaitingForBoard(BspServerState state, BspSender sender,
                        GameTypeRepository gameTypeRepo, MatchMaker matchMaker)
 {
     _state        = state;
     _sender       = sender;
     _gameTypeRepo = gameTypeRepo;
     _matchMaker   = matchMaker;
 }