public FoundGame(BspServerState state, BspSender sender, IBspDisconnecter disconnecter, UserRepository userRepo) { _state = state; _sender = sender; _disconnecter = disconnecter; _userRepo = userRepo; }
public NotConnected(BspServerState state, BspSender sender, GameTypeRepository gameTypeRepo, UserRepository userRepo) { _state = state; _sender = sender; _gameTypeRepo = gameTypeRepo; _userRepo = userRepo; }
public WaitingForBoard(BspServerState state, BspSender sender, GameTypeRepository gameTypeRepo, MatchMaker matchMaker) { _state = state; _sender = sender; _gameTypeRepo = gameTypeRepo; _matchMaker = matchMaker; }