public WallHackModule(BsGodPlayerManager playerManager) { _playerManager = playerManager; _wallHackCamera = CreateWallHackCamera(); _wallHackCameraTransform = _wallHackCamera.transform; OnActiveStateChanged += OnStateChanged; }
private void Awake() { _inputManager = new BsGodInputManager(); _guiManager = new BsGodGuiManager(); _playerManager = new BsGodPlayerManager(_guiManager); _hackManager = new BsGodHackManager(_guiManager, _playerManager); _inputManager.OnGuiStateChanged += OnGuiStateChanged; }
public RecoilHackModule(BsGodPlayerManager playerManager) { _playerManager = playerManager; }
public FlyHackModule(BsGodPlayerManager playerManager) { _playerManager = playerManager; }
public AimHackModule(BsGodPlayerManager playerManager) { _playerManager = playerManager; OnActiveStateChanged += ActiveStateChanged; }
public SpeedHackModule(BsGodPlayerManager playerManager) { _playerManager = playerManager; }