public void LoadVis1()
    {
        if (MasterManager.GameSettings.Observer)
        {
            changeMaterial(screenOne.gameObject, "Materials/" + urlOne);
            changeMaterial(screenTwo.gameObject, "Materials/" + urlTwo);
            changeMaterial(screenThree.gameObject, "Materials/" + urlThree);
            changeMaterial(screenFour.gameObject, "Materials/" + urlFour);
            changeMaterial(screenFive.gameObject, "Materials/" + urlFive);
            changeMaterial(screenSix.gameObject, "Materials/" + urlSix);
            changeMaterial(screenSeven.gameObject, "Materials/" + urlSeven);
            changeMaterial(screenEight.gameObject, "Materials/" + urlEight);
        }
        else
        {
            if (!screenOne.enabled)
            {
                screenOne.startUrl   = mainUrl + urlOne + ".html";
                screenTwo.startUrl   = mainUrl + urlTwo + ".html";
                screenThree.startUrl = mainUrl + urlThree + ".html";
                screenFour.startUrl  = mainUrl + urlFour + ".html";
                screenFive.startUrl  = mainUrl + urlFive + ".html";
                screenSix.startUrl   = mainUrl + urlSix + ".html";
                screenSeven.startUrl = mainUrl + urlSeven + ".html";
                screenEight.startUrl = mainUrl + urlEight + ".html";

                screenOne.enabled   = true;
                screenTwo.enabled   = true;
                screenThree.enabled = true;
                screenFour.enabled  = true;
                screenFive.enabled  = true;
                screenSix.enabled   = true;
                screenSeven.enabled = true;
                screenEight.enabled = true;
            }
            else
            {
                screenOne.LoadURL(mainUrl + urlOne + ".html");
                screenTwo.LoadURL(mainUrl + urlTwo + ".html");
                screenThree.LoadURL(mainUrl + urlThree + ".html");
                screenFour.LoadURL(mainUrl + urlFour + ".html");
                screenFive.LoadURL(mainUrl + urlFive + ".html");
                screenSix.LoadURL(mainUrl + urlSix + ".html");
                screenSeven.LoadURL(mainUrl + urlSeven + ".html");
                screenEight.LoadURL(mainUrl + urlEight + ".html");
            }
        }
    }