private Color color_brick(BrickKind kind) { switch (kind) { case BrickKind.AIR: return(Color.Beige); case BrickKind.SIMPLE: return(Color.LightGray); case BrickKind.DOUBLE: return(Color.DarkGray); case BrickKind.TRIPLE: return(Color.Gray); case BrickKind.NEWBALL: return(Color.Gold); case BrickKind.MODIFBALL: return(Color.Yellow); case BrickKind.PADINCR: return(Color.DarkOrange); case BrickKind.PADDECR: return(Color.Orange); case BrickKind.PADRESET: return(Color.Goldenrod); case BrickKind.SOLID: return(Color.Black); } return(Color.Bisque); }
public Brick(int col, int row, BrickKind kind) { Row = row; Column = col; Kind = kind; }