private void DockingManager_Loaded(object sender, RoutedEventArgs e) { List <LayoutAnchorable> docks = new List <LayoutAnchorable>(); docks.Add(Background); docks.Add(Breakpoints); docks.Add(CPU); //docks.Add(DisplayTiming); docks.Add(Interrupts); docks.Add(InstructionHistogram); docks.Add(IORegisters); docks.Add(Memory); docks.Add(MemoryImage); //docks.Add(SoundChannelInternals); //docks.Add(Spectogram); docks.Add(SpriteLayer); //docks.Add(Sprites); docks.Add(SoundRecording); docks.Add(TileMap); docks.Add(Window); foreach (LayoutAnchorable dock in docks) { dock.AutoHideWidth = 500; dock.FloatingWidth = 500; } Background.ToggleAutoHide(); Breakpoints.ToggleAutoHide(); CPU.ToggleAutoHide(); //DisplayTiming.ToggleAutoHide(); Interrupts.ToggleAutoHide(); InstructionHistogram.ToggleAutoHide(); IORegisters.ToggleAutoHide(); Memory.ToggleAutoHide(); MemoryImage.ToggleAutoHide(); //SoundChannelInternals.ToggleAutoHide(); //Spectogram.ToggleAutoHide(); SpriteLayer.ToggleAutoHide(); //Sprites.ToggleAutoHide(); SoundRecording.ToggleAutoHide(); TileMap.ToggleAutoHide(); Window.ToggleAutoHide(); }