public void shouldCallSuccessFunctionWhenGivenListOfTwentyZeros() { var mockWithCallbacks = new Mock <CallbackInterface>(); var rolls = new List <int>(new int[20]); var validator = new BowlingRollValidator(); validator.validate(rolls, mockWithCallbacks.Object.SuccessCallback, mockWithCallbacks.Object.FailureCallback); mockWithCallbacks.Verify(m => m.SuccessCallback()); }
public void shouldCallFailureFuncWithUnEarnedBonusInTenthWhenGivenTwentyOnePinsWithoutSpareOrStrikeInTenthFrame() { var mockWithCallbacks = new Mock <CallbackInterface>(); var rolls = new List <int>(new int[21]); var validator = new BowlingRollValidator(); validator.validate(rolls, mockWithCallbacks.Object.SuccessCallback, mockWithCallbacks.Object.FailureCallback); mockWithCallbacks.Verify(m => m.FailureCallback(ErrorCode.UnEarnedBonusInTenth)); }
public void shouldCallFailureFunctionWithTooManyRollsErrorCodeWhenGivenListOf22Zeros() { var mockWithCallbacks = new Mock <CallbackInterface>(); var rolls = new List <int>(new int[22]).Select(r => r + 5).ToList(); var validator = new BowlingRollValidator(); validator.validate(rolls, mockWithCallbacks.Object.SuccessCallback, mockWithCallbacks.Object.FailureCallback); mockWithCallbacks.Verify(m => m.FailureCallback(ErrorCode.TooManyRolls)); }
public void shouldCallFailureFunctionWithNotEnoughRollsErrorCodeWhenGivenListOf19Zeros() { var mockWithCallbacks = new Mock <CallbackInterface>(); var rolls = new List <int>(new int[19]); var validator = new BowlingRollValidator(); validator.validate(rolls, mockWithCallbacks.Object.SuccessCallback, mockWithCallbacks.Object.FailureCallback); mockWithCallbacks.Verify(m => m.FailureCallback(ErrorCode.NotEnoughRolls)); }
public void shouldReturnStringFromSuccessFunctionWhenSuccessful() { var mockWithCallbacks = new Mock <CallbackInterface>(); var successResult = "I was Successful"; mockWithCallbacks.Setup(m => m.SuccessCallback()).Returns(successResult); var rolls = new List <int>(new int[20]); var validator = new BowlingRollValidator(); Assert.Equal(successResult, validator.validate(rolls, mockWithCallbacks.Object.SuccessCallback, mockWithCallbacks.Object.FailureCallback)); }