public void OnInsertItem(ItemSlot slot) { if (slot.m_Item.m_Info.IsBowl()) { BowlInfo bowlInfo = (BowlInfo)slot.m_Item.m_Info; if (bowlInfo.m_LiquidType != LiquidType.Water) { Bowl bowl = (Bowl)slot.m_Item; bowl.Spill(-1f); bowlInfo.m_LiquidType = LiquidType.Water; } } }