public float GetValueWithZeroInMissing(int x, int y) { if (Boundaries.AreValidIndexes(new IntVector2(x, y))) { return(GetValue(x, y)); } else { return(0); } }
public float GetValueWithZeroInMissing(int x, int y) { if (Boundaries.AreValidIndexes(new IntVector2(x, y))) { return(GetValue(x, y)); } else { return(0); } }