private bool CanInitializeNewObject()
        {
#if UNITY_EDITOR || !NETFX_CORE
            if (BoundVariableType.IsAbstract || BoundVariableType.IsInterface)
#else
            if (BoundVariableType.GetTypeInfo().IsAbstract || BoundVariableType.GetTypeInfo().IsInterface)
#endif
            { return(false); }

            if (typeof(ScriptableObject).IsAssignableFrom(BoundVariableType))
            {
                return(true);
            }

            if (typeof(UnityEngine.Object).IsAssignableFrom(BoundVariableType))
            {
                return(false);
            }

            if (BoundVariableType.IsArray)
            {
                return(false);
            }

#if UNITY_EDITOR || !NETFX_CORE
            if (BoundVariableType.IsGenericType && BoundVariableType.GetGenericTypeDefinition() == typeof(List <>))
#else
            if (BoundVariableType.GetTypeInfo().IsGenericType&& BoundVariableType.GetGenericTypeDefinition() == typeof(List <>))
#endif
            { return(false); }

            return(true);
        }
Exemple #2
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        private bool CanInitializeNewObject()
        {
            if (BoundVariableType.IsAbstract || BoundVariableType.IsInterface)
            {
                return(false);
            }

            if (typeof(ScriptableObject).IsAssignableFrom(BoundVariableType))
            {
                return(true);
            }

            if (typeof(UnityEngine.Object).IsAssignableFrom(BoundVariableType))
            {
                return(false);
            }

            if (BoundVariableType.IsArray)
            {
                return(false);
            }

            if (BoundVariableType.IsGenericType && BoundVariableType.GetGenericTypeDefinition() == typeof(List <>))
            {
                return(false);
            }

            return(true);
        }