Exemple #1
0
        void transaction_OnTransactionCompleted(BotEngine sender, EventTransactionCompletedArgs e)
        {
            ConsoleHelpers.WriteLine(string.Format("Transaction {0} committed {1} objects, and completed in {2} ms.",
                                                   e.Transaction.TransactionId, e.Transaction.Commits, e.Transaction.elapsedMs));

            foreach (var model in sender.SceneNodes.Models.FindAll(p => p.Action.Contains("@key=unittest")))
            {
                sender.DeleteObject(model);
            }

            // create a second transaction
            var transaction = new SimpleTransaction <Model>(sender);

            transaction.OnTransactionCompleted += transaction_OnTransactionCompleted2;
            for (int h = 0; h < 1; h++)
            {
                for (int j = 0; j < 15; j++)
                {
                    for (int i = 0; i < 15; i++)
                    {
                        transaction.Add(new Model()
                        {
                            ModelName   = "bzmb0.rwx",
                            Action      = "@key=unittest",
                            Description = "Bot created object teet",
                            Position    = new Vector3((i * 120) + (-h * 1600), j * 120, 2000)
                        });
                    }
                }
            }
            sender.AddObjects(transaction);
        }
Exemple #2
0
        void transaction_OnTransactionCompleted2(BotEngine sender, EventTransactionCompletedArgs e)
        {
            ConsoleHelpers.WriteLine(string.Format("Transaction {0} committed {1} objects, and completed in {2} ms.",
                                                   e.Transaction.TransactionId, e.Transaction.Commits, e.Transaction.elapsedMs));

            foreach (var model in sender.SceneNodes.Models.FindAll(p => p.Action.Contains("@key=unittest")))
            {
                sender.DeleteObject(model);
            }
        }
Exemple #3
0
        /// <summary>
        /// Handles the object event scan completed.
        /// </summary>
        /// <param name="sender">The sender.</param>
        /// <param name="e">The <see cref="AwManaged.EventHandling.BotEngine.EventObjectScanCompletedEventArgs"/> instance containing the event data.</param>
        void HandleObjectEventScanCompleted(BotEngine sender, EventObjectScanCompletedEventArgs e)
        {
            _sw1.Stop();
            ConsoleHelpers.WriteLine(string.Format("Found {0} objects in {1} ms.", e.SceneNodes.Models.Count, _sw1.ElapsedMilliseconds));
            _sw1.Reset();
            // start receiving object events.
            sender.ObjectEventAdd    += HandleObjectEventAdd;
            sender.ObjectEventRemove += HandleObjectEventRemove;
            sender.ObjectEventClick  += HandleObjectEventClick;
            sender.ObjectEventChange += HandleObjectEventChange;
            // check how many zone's there are in the world
            ConsoleHelpers.WriteLine(string.Format("Found {0} zones.", e.SceneNodes.Zones.Count));
            ConsoleHelpers.WriteLine(string.Format("Found {0} cameras.", e.SceneNodes.Cameras.Count));
            ConsoleHelpers.WriteLine(string.Format("Found {0} movers.", e.SceneNodes.Movers.Count));
            ConsoleHelpers.WriteLine(string.Format("Found {0} particle emitters.", e.SceneNodes.Particles.Count));
            //string actionContains = "light";
            //ConsoleHelpers.WriteLine(string.Format("object query test, testing object actions which contain {0}",actionContains));
            //var b = from Model p in e.SceneNodes.Models where p.Action.Contains(actionContains) select p;
            //ConsoleHelpers.WriteLine(string.Format("found {0} objects which contain action {1}",b.Count(), actionContains));

            //sender.AddObject(new Model(){ModelName="bzmb0.rwx",Position=new Vector3(0,0,10000)});


#if OBJECT_ADD
            // remove all objects which are part of the unit test.
            foreach (var model in e.SceneNodes.Models.FindAll(p => p.Action.Contains("@key=unittest")))
            {
                sender.DeleteObject(model);
            }
            var transaction = new SimpleTransaction <Model>(sender);
            transaction.OnTransactionCompleted += transaction_OnTransactionCompleted;
            for (int h = 0; h < 1; h++)
            {
                for (int j = 0; j < 15; j++)
                {
                    for (int i = 0; i < 15; i++)
                    {
                        transaction.Add(new Model()
                        {
                            ModelName   = "bzmb0.rwx",
                            Action      = "@key=unittest",
                            Description = "Bot created object teet",
                            Position    = new Vector3((i * 120) + (-h * 1600), j * 120, 1000)
                        });
                    }
                }
            }
            sender.AddObjects(transaction);
#endif

#if BACKUP
            ConsoleHelpers.Write("Performing main backup...");
            _sw1.Start();
            var db = sender.Storage.Db;
            //var main_backup = from SceneNodes.SceneNodes p in db select p;
            //if (main_backup.Count() == 1)
            //    db.Delete(main_backup.Single());
            sender.Storage.Db.Store(e.SceneNodes);
            db.Commit();
            ConsoleHelpers.WriteLine("Done!" + _sw1.ElapsedMilliseconds + " ms.");
#endif

#if ACTION_INTERPRETER
            List <IEnumerable <IActionTrigger> > triggers = new List <IEnumerable <IActionTrigger> >();

            _sw1.Reset();
            _sw1.Start();
            foreach (var model in e.SceneNodes.Models)
            {
                var m = Interpret(model.Action);
                if (m != null)
                {
                    triggers.Add(Interpret(model.Action));
                }
            }
            ConsoleHelpers.WriteLine(string.Format("Interpreted {0} object actions in {1} ms.", triggers.Count, _sw1.ElapsedMilliseconds));
#endif
        }