public bool PlayAudioClip(BotAudioType audioType, bool force = true) { if (force || !IsAudioPlaying(audioType)) { GetAudioSource(audioType).Play(); return(true); } return(false); }
private AudioSource GetAudioSource(BotAudioType audioType) { switch (audioType) { case BotAudioType.SFX when SFXAudioSourceComponent != null: return(SFXAudioSourceComponent); case BotAudioType.SPEECH when SpeechAudioSourceComponent != null: return(SpeechAudioSourceComponent); case BotAudioType.BGM when BGMAudioSourceComponent != null: return(BGMAudioSourceComponent); } return(null); }
public bool IsAudioPlaying(BotAudioType audioType) { return(GetAudioSource(audioType).isPlaying); }
public bool IsAudioClipSet(AudioClip clip, BotAudioType audioType) { return(GetAudioSource(audioType).clip == clip); }
public void SetAudioClip(AudioClip clip, BotAudioType audioType) { GetAudioSource(audioType).clip = clip; }