private void OnCollisionEnter2D(Collision2D coll) { //Time.timeScale = 0f; if (coll.gameObject.tag == "Note") { GameObject eManager = GameObject.Find("BossManager"); BossManager eManScript = eManager.GetComponent <BossManager>(); eManScript.CancelSpawn(); foreach (GameObject ge in eManScript.currentNotes) { BossMoveScript eMoveScript = ge.GetComponent <BossMoveScript>(); eMoveScript.BossIsMoving = false; } /*foreach (GameObject ge in eManScript.currentMonster) * { * BossMoveScript eMoveScript = ge.GetComponent<BossMoveScript>(); * eMoveScript.BossIsMoving = false; * }*/ foreach (GameObject go in GameObject.FindGameObjectsWithTag("background")) { go.GetComponent <background_scroll> ().isMoving = false; } } }
private void OnCollisionEnter2D(Collision2D coll) { if (coll.gameObject.tag == "Note") { BossMoveScript eMoveScript = coll.gameObject.GetComponent <BossMoveScript>(); eMoveScript.BossIsInThreshold = true; } }
void IncreaseScore(GameObject ge) { float modifier = 1f; if (sandalActive == true) { modifier = 2f; } BossMoveScript ems = ge.GetComponent <BossMoveScript>(); score = score + (ems.pointValue * modifier); }
// Update is called once per frame void Update() { // if (Input.GetKeyDown (KeyCode.Space)) { // gameObject.GetComponent<SpriteExploder> ().ExplodeSprite (); // } if (BossIsMoving) { transform.Translate(userDirection * movespeed * Time.deltaTime); if (this.transform.position.x <= -0.5f) { BossIsInThreshold = true; } if (this.transform.position.x <= -1.5f) { GameObject eManager = GameObject.Find("BossManager"); BossManager eManScript = eManager.GetComponent <BossManager>(); eManScript.CancelSpawn(); foreach (GameObject ge in eManScript.currentNotes) { BossMoveScript eMoveScript = ge.GetComponent <BossMoveScript>(); eMoveScript.BossIsMoving = false; } /*foreach (GameObject ge in eManScript.currentMonster) * { * BossMoveScript eMoveScript = ge.GetComponent<BossMoveScript>(); * eMoveScript.BossIsMoving = false; * }*/ foreach (GameObject go in GameObject.FindGameObjectsWithTag("background")) { go.GetComponent <background_scroll> ().isMoving = false; } } } else { if (BossIsInThreshold) { GameObject eManager = GameObject.Find("BossManager"); BossManager eManScript = eManager.GetComponent <BossManager>(); if (eManScript.fleeceActive == false) { if (pointValue > 20.1) { pointValue = pointValue - 0.1f; } } } } }
public void KeyPress(int key) //called when a key has been pressed { if (limit > 0) { GameObject firstNote = currentNotes.Peek(); BossMoveScript ems = firstNote.GetComponent <BossMoveScript>(); if (ems.BossIsInThreshold == true && ems.assignedKey == key) { streak++; GameObject toBeDeleted = currentNotes.Dequeue();//dequeue first in queue foreach (GameObject ge in currentNotes) { BossMoveScript eMoveScript = ge.GetComponent <BossMoveScript>(); eMoveScript.BossIsMoving = true; } Destroy(toBeDeleted); limit--; //toBeDeleted = currentMonster.Dequeue();//dequeue first in queue // sprite exploder stuff try { // trigger the explosion toBeDeleted.GetComponent <SpriteExploder>().ExplodeSprite(); // unparent the explosion object so it doesn't get deleted below Transform explosion = toBeDeleted.transform.Find("ExplosionPixels"); explosion.transform.parent = null; } // for all the enemies who don't explode yet catch (System.Exception ex) { print("Error: I probably don't have a sprite exploder."); print(ex.Message); } IncreaseScore(toBeDeleted);//increment the score UpdateUI(); top_bar.setPercentage(score / 2400f); /*foreach (GameObject ge in currentMonster) * { * BossMoveScript eMoveScript = ge.GetComponent<BossMoveScript>(); * eMoveScript.BossIsMoving = true; * } * Destroy(toBeDeleted);*/ foreach (GameObject go in GameObject.FindGameObjectsWithTag("background")) { go.GetComponent <background_scroll>().isMoving = true; } IncreaseEnemyCount(); if (!IsInvoking("Spawn")) { InvokeRepeating("Spawn", 1, spawnTime); } if ((streak % 10) == 0 && streak != 0) { IncreaseThreshold(); } } else { streak = 0; bad_hit++; if (bad_hit >= 3) { if (AmbrosiaCount >= 1) { AmbrosiaCount--; statusText.text = "Ambrosia Activated "; UpdateUI(); bad_hit = 0; } else { DecreaseThreshold(); } } } } noteText.text = "Last note pressed: " + noteNames[key - 21]; }