public void ShowIntro() { if (bossInfo.bossFightImage != null) { BossFightIntro.ShowIntro(this.bossInfo); } }
public void StartFight() { // state machine bugs if (this.hp <= 0) { return; } bossHealthUI.gameObject.SetActive(true); if (bossInfo.bossFightImage != null) { BossFightIntro.ShowIntro(this.bossInfo); } startBossFight.Raise(); }