private void Instantiate(float parentLaneZ) { this.parentLaneZ = parentLaneZ; GameObject parent = GameObject.Find("BossEnemy"); parentScript = parent.GetComponent<BossEnemyScript>(); ColorBossForLane(parentLaneZ); }
private void Instantiate(float parentLaneZ) { this.parentLaneZ = parentLaneZ; GameObject parent = GameObject.Find("BossEnemy"); parentScript = parent.GetComponent <BossEnemyScript>(); ColorBossForLane(parentLaneZ); }
private void Start() { Enemy = GetComponent <BossEnemyScript>(); anim = GetComponent <Animator>(); rb = GetComponent <Rigidbody2D>(); }