Exemple #1
0
 public void Open()
 {
     //_anim.SetBool("isOpen", true);
     _anim.Play("DoorOpen");
     TakeKey();
     BossEnabler.Enable();
 }
Exemple #2
0
 private void Awake()
 {
     PlayerEnabler.IsEnabled           = true;
     LevelEventsManager.DeadEnemies    = 0;
     LevelEventsManager.AmountForEvent = 2;
     //BossEnabler.Disable();
     BossEnabler.Enable();
 }