Exemple #1
0
    public void Resetter()
    {
        BossBehaviour bossBehaviour = boss.GetComponent <BossBehaviour>();

        ResetScreen.SetActive(false);
        //resetting boss battle
        BossTrigger.bossMusicPlaying = false;
        if (bossDefeated == false)
        {
            bossBehaviour.bossHP = 3;
            bossBehaviour.BossRespawn();
            FindObjectOfType <AudioManager>().Play("MainTheme");
        }
        else
        {
            FindObjectOfType <AudioManager>().Play("EndingTheme");
        }
        //Checkpoint respawn
        Player.transform.position = respawnPoint;
        //Enemies respawnen
        foreach (GameObject enms in allEnemies)
        {
            enms.SetActive(true);
        }
        scriptedEvent = false;
    }