public void Attack(string name, int damage, Boss *bossPointer)
 {
     Console.WriteLine($"Le Player {name} a blessé le Boss de {damage}");
 }
 public Player(string name, int damage, Boss *bossPointer)
 {
     this.name        = name;
     this.damage      = damage;
     this.bossPointer = bossPointer;
 }