public void UnbindBool(System.Enum id, BoolMPCallbackObj _cb) { if (!boolMessageObj.ContainsKey(id)) { boolMessageObj.Add(id, _cb); } else { boolMessageObj [id] += _cb; } }
/// <summary> /// 解绑返回布尔型 /// </summary> /// <param name="id">Identifier.</param> /// <param name="_cb">Cb.</param> protected void UnbindBool(System.Enum id, BoolMPCallbackObj _cb) { stageActor.message.UnbindBool(id, _cb); }