public void ClearInteractable() { puzzle = null; riddle = null; door = null; bookShelf = null; }
public void SetInteractable(PuzzleZone puzzleObject = null, RiddleZone riddleObject = null, Door doorObject = null, BookShelfZone bookshelfObject = null) { if (puzzleObject != null) { puzzle = puzzleObject; } else if (riddleObject != null) { riddle = riddleObject; } else if (doorObject != null) { door = doorObject; } else if (bookshelfObject != null) { bookShelf = bookshelfObject; } }