public void AddCompositeBoneTransform(CompositeBoneTransform compositeBoneTransform) { BoneTransforms.Add(compositeBoneTransform); compositeBoneTransform.Parent = this; }
/// <summary> /// Copies the local transforms of all the bones. /// </summary> public void CopyBoneTransformsTo(Matrix[] destinationBoneTransforms) { BoneTransforms.CopyTo(destinationBoneTransforms, 0); }