public virtual void ActivateBombs(List <GameObject> bombObjects, Action callBack) { BombObjects.AddRange(bombObjects); Host.IsBombAlreadyDropped = true; BombsManager.RegisterBombs(bombObjects, this); PayDropCost(callBack); }
public virtual void ActivateBombs(List <GenericDeviceGameObject> bombObjects, Action callBack) { HostShip.IsBombAlreadyDropped = true; BombsManager.RegisterBombs(bombObjects, this); PayDropCost(callBack); }