protected override void Update(GameTime gameTime)
        {
            if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed || Keyboard.GetState().IsKeyDown(Keys.Escape))
            {
                Exit();
                String     path = "./../../../../Scores.txt";
                TextWriter tw   = new StreamWriter(path, true);
                tw.WriteLine("Player 1: " + scoreByBomberman["Player One"] + "/ Player 2: " + scoreByBomberman["Player Two"]);
                tw.Close();
            }

            for (int i = 0; i < bombermans.Count; i++)
            {
                bombermans[i].Update(gameTime);
                if (background.fireIntersectSomething(bombermans[i].getCurrentPosition()))
                {
                    if (bombermans[i] is BombermanPlayerOne)
                    {
                        this.scoreByBomberman["Player Two"] += 1;
                    }
                    else
                    {
                        this.scoreByBomberman["Player One"] += 1;
                    }
                    background = Background.getInstance(true);
                    enemy      = null;
                    bombermans.Clear();
                    bombermans.Add(BombermanPlayerOne.getInstance(true));
                    bombermans.Add(BombermanPlayerTwo.getInstance(true));
                    lastDieTime = gameTime.TotalGameTime;
                }
            }
            if (enemy == null)
            {
                if (gameTime.TotalGameTime.Subtract(lastDieTime).Seconds > 30)
                {
                    enemy = Enemy.getInstance(true);
                }
            }
            else
            {
                enemy.Update(gameTime);
            }

            background.Update(gameTime);

            base.Update(gameTime);
        }
        protected override void LoadContent()
        {
            spriteBatch = new SpriteBatch(GraphicsDevice);

            visualScore = new Dictionary <string, SpriteFont>();
            visualScore.Add("Player One", Content.Load <SpriteFont>("Shared/Images/Score"));
            visualScore.Add("Player Two", Content.Load <SpriteFont>("Shared/Images/Score"));

            sounds = new Dictionary <string, Song>();
            sounds.Add("enviroment", Content.Load <Song>("Shared/Sounds/EnviromentMusic"));

            soundsEffects = new Dictionary <string, SoundEffect>();
            soundsEffects.Add("bomb", Content.Load <SoundEffect>("Shared/Sounds/Bomb"));
            soundsEffects.Add("bonus", Content.Load <SoundEffect>("Shared/Sounds/bonus"));

            scoreByBomberman = new Dictionary <string, int>();
            scoreByBomberman.Add("Player Two", 0);
            scoreByBomberman.Add("Player One", 0);

            bombermans.Add(BombermanPlayerOne.getInstance());
            bombermans.Add(BombermanPlayerTwo.getInstance());

            background = Background.getInstance();
        }