public Bomb(BomberGuy player, BomberMatch match, Vector position) : base(match, true, false, false, position, match.CellSize * Constants.Bomb.REL_SIZE) { timer = match.TimeOnce(2000, () => Destroy()); this.player = player; }
public Bomb(BomberGuy player, BomberMatch match) : this(player, match, new Vector()) { }