Exemple #1
0
 // Update is called once per frame
 void Update()
 {
     if (Vector3.Distance(transform.position, targetPos) >= 0.5)
     {
         transform.position = Vector3.MoveTowards(transform.position, targetPos, speed * Time.deltaTime);
     }
     else
     {
         targetPos = bombArea.GetRandomCoords();
     }
 }
Exemple #2
0
 // Start is called before the first frame update
 void Start()
 {
     bombArea  = gameObject.transform.parent.GetComponent <BombArea>();
     targetPos = bombArea.GetRandomCoords();
 }