private void UpdateBoards() { board1.DoUpdate(); board2.DoUpdate(); board1.HandleRecoveryDisplay(); if (player2Human) { board2.HandleRecoveryDisplay(); } if (usingTouchControls) { ImUsingTouchControls(); } int strongerLaunch = GetLaunchConflictWinner(board1.launchInfo, board2.launchInfo); if (board1.launchInfo.launching && board2.launchInfo.launching && strongerLaunch > 0) { if (strongerLaunch == 1) { HandleLaunch(board1, board2, 1); } else { HandleLaunch(board2, board1, 2); } } else { if (board1.launchInfo.launching) { HandleLaunch(board1, board2, 1); } if (board2.launchInfo.launching) { HandleLaunch(board2, board1, 2); } } board1.DoShift(); board2.DoShift(); if (specialMode) { if ((board2 as BoardWarSpecial).justGotAShield) { (board2 as BoardWarSpecial).justGotAShield = false; (board1 as BoardWarSpecial).AddShield(); } if ((board1 as BoardWarSpecial).justGotAShield) { (board1 as BoardWarSpecial).justGotAShield = false; (board2 as BoardWarSpecial).AddShield(); } } else if (PD.gameType == PersistData.GT.Campaign) { if ((board2 as BoardWarSpecial).justGotAShield) { (board2 as BoardWarSpecial).justGotAShield = false; (board1 as BoardWarSpecial).AddShield(); } } board1.RefreshGraphics(); board2.RefreshGraphics(); }