Exemple #1
0
        private static Board CreateFromData(string[] boardLines)
        {
            Board board = new Board ();

            BoardSquare[,] squares = new BoardSquare[boardLines [0].Length, boardLines.Length];

            for (int y = 0; y < boardLines.Length; y++)
            {
            for (int x = 0; x < boardLines[y].Length; x++)
            {
                char incoming = boardLines [y] [x];

                if (incoming.Equals ('_'))
                {
                    squares [x, y] = new BoardSquare (board, BoardSquareType.EDGE, new Coords (){x = x, y = y});
                }
                else if (incoming.Equals ('='))
                {
                    squares [x, y] = new BoardSquare (board, BoardSquareType.RAIL, new Coords (){x = x, y = y});
                }
                else if (incoming.Equals ('#'))
                {
                    squares [x, y] = new BoardSquare (board, BoardSquareType.NORMAL, new Coords (){x = x, y = y});
                }
                else
                {
                    throw new NotSupportedException ("Board Map includes tile that was not recognised.");
                }
            }
            }

            board.SetSquares (squares,
                (square) =>
            {
            if (square.Pos.x < squares.GetLength (0) / 2)
            {
                return Player.P1;
            }
            else
            {
                return Player.P2;
            }
            }
            );
            return board;
        }