private void SaveGame() { string directory = Directory.GetCurrentDirectory(); Console.WriteLine(directory); using StreamWriter outputFile = File.CreateText(Path.Combine(directory, "savedGame.txt")); outputFile.WriteLine(_leftPlayer.IsPerson().ToString() + " " + _rightPlayer.IsPerson().ToString() + " " + _leftPlayer.SunkenShips + " " + _rightPlayer.SunkenShips + " " + _whoseTurn.ToString() + " "); outputFile.WriteLine(_leftPlayer.GetShipsAsString() + _rightPlayer.GetShipsAsString() + _leftPlayer.Board.ToString() + "\n" + _rightPlayer.Board.ToString()); outputFile.Close(); }