public MapTile(int _x, int _y, BoardManager.RoomType _roomType) { x = _x; y = _y; roomType = _roomType; NPCList = new List <BoardManager.NPCType>(); enemyList = new List <BoardManager.EnemyType>(); itemList = new List <ItemManager.ItemCategory>(); }
public MapTile(MapTile tile) { x = tile.x; y = tile.y; roomType = tile.roomType; NPCList = new List <BoardManager.NPCType>(tile.NPCList); enemyList = new List <BoardManager.EnemyType>(tile.enemyList); itemList = new List <ItemManager.ItemCategory>(tile.itemList); gObject = tile.gObject; }