public static void ShowBoardGameEntity(string label, BoardGameEntity item) { if (null != item) { Console.WriteLine("({0}) BoardGameKey='{1}', Title='{2}', MinPlayers='{3}', MaxPlayers='{4}', PublishingCompany='{5}'", label, item.BoardGameKey, item.Title, item.MinPlayers, item.MaxPlayers, item.PublishingCompany); } }
public async Task <int> AddAsync(BoardGameEntity bge, CancellationToken token) { this.entityDbContext.BoardGames.Add(bge); int returnValue = await this.entityDbContext.SaveChangesAsync(token); return(returnValue); }
public async Task PerformBasicCrudDemo() { ICollection <BoardGameEntity> boardGames = await this.boardGameManager.BoardGamesGetAllAsync(); BoardGameShower.ShowBoardGameEntities("BoardGamesGetAllAsync", boardGames); Console.WriteLine(string.Empty); int currentMaxKey = boardGames.Any() ? boardGames.Max(x => x.BoardGameKey) : 1; if (null != boardGames) { BoardGameEntity firstBoardGameEntity = boardGames.FirstOrDefault(); BoardGameEntity boardGame = await this.boardGameManager.BoardGamesGetSingleAsync(firstBoardGameEntity.BoardGameKey); BoardGameShower.ShowBoardGameEntity("BoardGamesGetSingleAsync", boardGame); Console.WriteLine(string.Empty); boardGame = await this.boardGameManager.BoardGamesGetSingleAsync(-999); BoardGameShower.ShowBoardGameEntity("BoardGamesGetSingleAsync", boardGame); Console.WriteLine(string.Empty); if (null != firstBoardGameEntity) { firstBoardGameEntity.MinPlayers = firstBoardGameEntity.MinPlayers + 100; firstBoardGameEntity.MaxPlayers = firstBoardGameEntity.MaxPlayers + 100; firstBoardGameEntity.Title = firstBoardGameEntity.Title + "***Edited"; firstBoardGameEntity.PublishingCompany = firstBoardGameEntity.PublishingCompany + "***Edited"; int updateReturnValue = await this.boardGameManager.UpdateAsync(firstBoardGameEntity); Console.WriteLine(string.Format("updateReturnValue='{0}'", updateReturnValue)); boardGame = await this.boardGameManager.BoardGamesGetSingleAsync(firstBoardGameEntity.BoardGameKey); BoardGameShower.ShowBoardGameEntity("BoardGamesGetSingleAsync.After.UpdateAsync", boardGame); Console.WriteLine(string.Empty); } BoardGameEntity newBoardGameEntity = new BoardGameEntity(); newBoardGameEntity.BoardGameKey = currentMaxKey + 1; newBoardGameEntity.MinPlayers = 333; newBoardGameEntity.MaxPlayers = 444; newBoardGameEntity.Title = "MyNewTitle" + Convert.ToString(newBoardGameEntity.BoardGameKey); newBoardGameEntity.PublishingCompany = "MyNewPublishingCompanyOne"; int addReturnValue = await this.boardGameManager.AddAsync(newBoardGameEntity); Console.WriteLine(string.Format("addReturnValue='{0}'", addReturnValue)); boardGames = await this.boardGameManager.BoardGamesGetAllAsync(); BoardGameShower.ShowBoardGameEntities("BoardGamesGetAllAsync.After.SingleAddAsync", boardGames); Console.WriteLine(string.Empty); } }
public async Task <int> UpdateAsync(BoardGameEntity bge, CancellationToken token) { int returnValue = 0; var entity = this.entityDbContext.BoardGames.FirstOrDefault(item => item.BoardGameKey == bge.BoardGameKey); if (null != entity) { entity.MinPlayers = bge.MinPlayers; entity.MaxPlayers = bge.MaxPlayers; entity.PublishingCompany = bge.PublishingCompany; entity.Title = bge.Title; returnValue = await this.entityDbContext.SaveChangesAsync(token); } else { throw new ArgumentOutOfRangeException(string.Format("BoardGameEntity not found. ()", bge.BoardGameKey)); } return(returnValue); }
public async Task <BoardGameEntity> BoardGamesGetSingleAsync(int id) { BoardGameEntity returnItem = await this.entityDbContext.BoardGames.FindAsync(id); return(returnItem); }
public async Task <int> UpdateAsync(BoardGameEntity bge) { int returnValue = await this.UpdateAsync(bge, CancellationToken.None); return(returnValue); }
public async Task <int> UpdateAsync(BoardGameEntity bge, CancellationToken token) { int returnValue = await this.BoardGameDataLayer.UpdateAsync(bge, token); return(returnValue); }
public async Task <BoardGameEntity> BoardGamesGetSingleAsync(int id) { BoardGameEntity returnItem = await this.BoardGameDataLayer.BoardGamesGetSingleAsync(id); return(returnItem); }