private BoardEnum Increment(BoardEnum value) { if (value < BoardEnum.Duels) { return(value + 1); } return(BoardEnum.LeaderBoard); }
private void SwitchBoard() { /*if (Board < BoardEnum.Information) * Board++; * else * Board = BoardEnum.LeaderBoard;*/ do { Board = Increment(Board); } while (_ignoredBoards.Contains(Board)); }