public CampaignHandler(PersistData p, BoardWarSpecial b1, BoardWarCampaign b2, BoardMirrorSpecial m, BoardCursorWar c1, BoardCursorBot c2, CampaignHUD h, XmlNode top)
 {
     PD             = p; hud = h; mirror2 = m;
     board1         = b1; board2 = b2;
     cursor1        = c1; cursor2 = c2;
     inCampaignShop = false; playerDied = false;
     navDetails     = top;
 }
Exemple #2
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    private BoardCursorBot GetBotCursor(int p, float o, int w, int h, TweenHandler th, BoardWar boardA, BoardWar boardB)
    {
        GameObject     g = GetGameObject(Vector3.zero, "", null, false, "HUDText");
        BoardCursorBot c = g.AddComponent <BoardCursorBot>();

        c.SetPD(PD);
        c.xOffset = o; c.player = p;
        c.setWidthAndHeight(w, h);
        c.Setup(th, h, false || (PD.isDemo && p <= PD.demoPlayers));
        c.CreateAI(boardA, boardB, (int)PD.gameType, (PD.isDemo?Random.Range(4, 9):PD.difficulty));
        return(c);
    }