public CampaignHandler(PersistData p, BoardWarSpecial b1, BoardWarCampaign b2, BoardMirrorSpecial m, BoardCursorWar c1, BoardCursorBot c2, CampaignHUD h, XmlNode top) { PD = p; hud = h; mirror2 = m; board1 = b1; board2 = b2; cursor1 = c1; cursor2 = c2; inCampaignShop = false; playerDied = false; navDetails = top; }
private BoardCursorBot GetBotCursor(int p, float o, int w, int h, TweenHandler th, BoardWar boardA, BoardWar boardB) { GameObject g = GetGameObject(Vector3.zero, "", null, false, "HUDText"); BoardCursorBot c = g.AddComponent <BoardCursorBot>(); c.SetPD(PD); c.xOffset = o; c.player = p; c.setWidthAndHeight(w, h); c.Setup(th, h, false || (PD.isDemo && p <= PD.demoPlayers)); c.CreateAI(boardA, boardB, (int)PD.gameType, (PD.isDemo?Random.Range(4, 9):PD.difficulty)); return(c); }