public static Blurbber Greed_2() { Blurbber m = new Blurbber(); m.blurbs = new List <TextBoxBlurb>(); m.blurbs.Add(TextBoxBlurb.AddSimple("Get lost. I ain't sharing.")); return(m); }
public static Blurbber Pride_2() { Blurbber m = new Blurbber(); m.blurbs = new List <TextBoxBlurb>(); m.blurbs.Add(TextBoxBlurb.AddSimple("I AM the greatest.")); return(m); }
public static Blurbber Wrath_2() { Blurbber m = new Blurbber(); m.blurbs = new List <TextBoxBlurb>(); m.blurbs.Add(TextBoxBlurb.AddSimple("Get lost.")); return(m); }
public static Blurbber Envy_2() { Blurbber m = new Blurbber(); m.blurbs = new List <TextBoxBlurb>(); m.blurbs.Add(TextBoxBlurb.AddSimple("Hey! Hey! Did you know?")); return(m); }
/// /// Lust /// public static Blurbber Lust_1() { Blurbber m = new Blurbber(); m.blurbs = new List <TextBoxBlurb>(); m.blurbs.Add(TextBoxBlurb.AddBranchBlurb($"Hello, sit back and lets have a <color={blue}>chat</color>.", "Talk", "lust_3", "lust_2")); return(m); }
public static Blurbber Lust_2() { Blurbber m = new Blurbber(); m.blurbs = new List <TextBoxBlurb>(); m.blurbs.Add(TextBoxBlurb.AddSimple("Relax for a while.")); return(m); }
public static Blurbber Sloth_2() { Blurbber m = new Blurbber(); m.blurbs = new List <TextBoxBlurb>(); m.blurbs.Add(TextBoxBlurb.AddSimple("Busy. So busy.")); return(m); }
public void LoadDialogue(string id) { Debug.Log(id); currentBlurb = 0; currentBlurber = CoreDialogue.instance.allBlurbs[id]; dialogueUI.gameObject.SetActive(true); NextMessage(); }
/// /// === WRATH === /// public static Blurbber Wrath_1() { Blurbber m = new Blurbber(); m.blurbs = new List <TextBoxBlurb>(); // TODO: Add Branch Blurb if right send to wrath_3 if wrong send to wrath 2 m.blurbs.Add(TextBoxBlurb.AddBranchBlurb($"<color={blue}>Get lost</color>.", "I want to listen", "wrath_3", "wrath_2")); return(m); }
public static Blurbber Gluttony_3() { Blurbber m = new Blurbber(); m.blurbs = new List <TextBoxBlurb>(); m.blurbs.Add(TextBoxBlurb.AddSpecialBlurb($"Not fair. Not fair. Not <color={yellow}>fair</color>.", "Fair")); m.blurbs.Add(TextBoxBlurb.AddSimple("No faaaaaair!")); return(m); }
public static Blurbber Head_2() { Blurbber m = new Blurbber(); m.blurbs = new List <TextBoxBlurb>(); m.blurbs.Add(TextBoxBlurb.AddSimple("Will you take me there?")); m.blurbs.Add(TextBoxBlurb.ChangeNpcId("head_1", 1)); return(m); }
public static Blurbber Head_done() { Blurbber m = new Blurbber(); m.blurbs = new List <TextBoxBlurb>(); m.blurbs.Add(TextBoxBlurb.AddSimple("Be gone then friend good luck to you!")); return(m); }
public static Blurbber WhatWhat() { Blurbber m = new Blurbber(); m.blurbs = new List <TextBoxBlurb>(); m.blurbs.Add(TextBoxBlurb.AddSimple("What was that?")); return(m); }
public static Blurbber Gluttony_2() { Blurbber m = new Blurbber(); m.blurbs = new List <TextBoxBlurb>(); m.blurbs.Add(TextBoxBlurb.AddSimple("Blar Blaaag Blard")); m.blurbs.Add(TextBoxBlurb.AddSimple("Laar Blaag Bla")); m.blurbs.Add(TextBoxBlurb.AddSimple("Blar Bla Bla")); return(m); }
public static Blurbber Pride_3() { Blurbber m = new Blurbber(); m.blurbs = new List <TextBoxBlurb>(); m.blurbs.Add(TextBoxBlurb.AddSimple("Yes, yes!")); m.blurbs.Add(TextBoxBlurb.AddSimple("I see you are one who understands.")); m.blurbs.Add(TextBoxBlurb.AddSimple("One who will one day be worthy of even my praise.")); m.blurbs.Add(TextBoxBlurb.AddSimple("Take this, little one, may they help you in your quest.")); return(m); }
public static Blurbber Greed_3() { Blurbber m = new Blurbber(); m.blurbs = new List <TextBoxBlurb>(); m.blurbs.Add(TextBoxBlurb.AddSimple("Fair you say?")); m.blurbs.Add(TextBoxBlurb.AddSimple("Le me tell ya what is fair.")); m.blurbs.Add(TextBoxBlurb.AddSimple("Ya work hard, ya get stuff.")); m.blurbs.Add(TextBoxBlurb.AddSpecialBlurb($"I did it before, so <color={yellow}>you can</color> do it too.", "You can")); return(m); }
/// /// Sloth /// public static Blurbber Sloth_1() { Blurbber m = new Blurbber(); m.blurbs = new List <TextBoxBlurb>(); m.blurbs.Add(TextBoxBlurb.AddSpecialBlurb($"Busy. Can't <color={yellow}>talk</color> ", "Talk")); m.blurbs.Add(TextBoxBlurb.AddSimple("So busy. Can't stop.")); m.blurbs.Add(TextBoxBlurb.AddSimple("Too busy. Too much.")); m.blurbs.Add(TextBoxBlurb.AddBranchBlurb($"Can't stop. <color={blue}>Won't stop</color>.", "none", "sloth_2", "sloth_2")); m.blurbs.Add(TextBoxBlurb.AddBranchBlurb($"Won't stop. <color={blue}>Can't stop</color>.", "You can", "sloth_3", "sloth_2")); return(m); }
/// /// Greed /// public static Blurbber Greed_1() { Blurbber m = new Blurbber(); m.blurbs = new List <TextBoxBlurb>(); m.blurbs.Add(TextBoxBlurb.AddSimple("Ya gonna steal mah stuff as well youngin?")); m.blurbs.Add(TextBoxBlurb.AddSimple("Le me tell you about that big fellah over there.")); m.blurbs.Add(TextBoxBlurb.AddSpecialBlurb($"Day in and day out, it is food, food, <color={yellow}>food</color>...", "food")); m.blurbs.Add(TextBoxBlurb.AddBranchBlurb($"I ain't letting him, or you, or <color={blue}>anybody</color> touch my stuff.", "none", "greed_2", "greed_2")); m.blurbs.Add(TextBoxBlurb.AddSimple("I worked for it, and I worked hard.")); m.blurbs.Add(TextBoxBlurb.AddBranchBlurb($"Ain't gonna <color={blue}>share</color>. So get goin now.", "Fair", "greed_3", "greed_2")); return(m); }
public static Blurbber Sloth_3() { Blurbber m = new Blurbber(); m.blurbs = new List <TextBoxBlurb>(); m.blurbs.Add(TextBoxBlurb.AddSimple("I can?")); m.blurbs.Add(TextBoxBlurb.AddSimple("Can I?")); m.blurbs.Add(TextBoxBlurb.AddSimple("Can I stop?")); m.blurbs.Add(TextBoxBlurb.AddSimple("Stop?")); m.blurbs.Add(TextBoxBlurb.AddSimple("Dont stop.")); // TODO: Give legs to D4T3 return(m); }
/// /// Gluttony /// public static Blurbber Gluttony_1() { Blurbber m = new Blurbber(); m.blurbs = new List <TextBoxBlurb>(); m.blurbs.Add(TextBoxBlurb.AddSimple("-.-- .--.-- --.-- .--")); m.blurbs.Add(TextBoxBlurb.AddBranchBlurb($"-.-- <color={blue}>-.--</color> ---...", "gluttony_2", "gluttony_2")); m.blurbs.Add(TextBoxBlurb.AddSimple("..ood")); m.blurbs.Add(TextBoxBlurb.AddSimple("-.-- Foood")); m.blurbs.Add(TextBoxBlurb.AddSimple("Food Food Food")); m.blurbs.Add(TextBoxBlurb.AddSimple("Eat eat eat")); m.blurbs.Add(TextBoxBlurb.AddBranchBlurb($"<color={blue}>Noooooooooow</color>", "Take it easy", "gluttony_3", "gluttony_2")); return(m); }
//Place holder public static Blurbber Head_1() { Blurbber m = new Blurbber(); m.blurbs = new List <TextBoxBlurb>(); m.blurbs.Add(TextBoxBlurb.AddSimple("Well, hello there!")); m.blurbs.Add(TextBoxBlurb.AddSimple("I'm impressed you can move.")); m.blurbs.Add(TextBoxBlurb.AddSimple("In here, nobody has the will to move anymore.")); m.blurbs.Add(TextBoxBlurb.AddSimple("I once wished to see heaven, a long time ago.")); m.blurbs.Add(TextBoxBlurb.AddBranchBlurb($"I now wish somebody could <color={blue}>show me</color>.", "I will", "head_2", "head_2")); m.blurbs.Add(TextBoxBlurb.AddSpecialBlurb($"I guess, <color={yellow}>I will</color> just stay here until the end of time.", "I will")); return(m); }
// TODO: To lower case before comparing strings /// /// === PRIDE === /// public static Blurbber Pride_1() { Blurbber m = new Blurbber(); m.blurbs = new List <TextBoxBlurb>(); m.blurbs.Add(TextBoxBlurb.AddSpecialBlurb($"Oh, a <color={yellow}>newcomer</color>, just what we needed.", "newcomer")); m.blurbs.Add(TextBoxBlurb.AddSimple("Do you think you can just waltz in as if you owned the place?")); m.blurbs.Add(TextBoxBlurb.AddSimple("Who do you think keeps this place from falling apart?")); m.blurbs.Add(TextBoxBlurb.AddSimple("It is I and no one else.")); m.blurbs.Add(TextBoxBlurb.AddBranchBlurb($"Call me, <color={blue}>the great</color>, if you will. ", "none", "pride_2", "pride_2")); m.blurbs.Add(TextBoxBlurb.AddSimple("The one that stood where no one else could.")); m.blurbs.Add(TextBoxBlurb.AddSimple("The one that spoke when no one else would.")); m.blurbs.Add(TextBoxBlurb.AddBranchBlurb($"The one that stands selflessly and, <color={blue}>unrecognized</color>. ", "Thank you", "pride_3", "pride_2")); m.blurbs.Add(TextBoxBlurb.AddSimple("The one.")); return(m); }
public static Blurbber Lust_3() { Blurbber m = new Blurbber(); m.blurbs = new List <TextBoxBlurb>(); m.blurbs.Add(TextBoxBlurb.AddSimple("Like the coming spring.")); m.blurbs.Add(TextBoxBlurb.AddSimple("Like the blessed rain.")); m.blurbs.Add(TextBoxBlurb.AddSpecialBlurb($"<color={yellow}>Hope</color> again.", "Hope")); m.blurbs.Add(TextBoxBlurb.AddSimple("Like bird's songs.")); m.blurbs.Add(TextBoxBlurb.AddSimple("Like a new sunny day.")); m.blurbs.Add(TextBoxBlurb.AddSpecialBlurb($"<color={yellow}>Shine</color> again.", "Shine")); m.blurbs.Add(TextBoxBlurb.AddSimple("Like the free bird.")); m.blurbs.Add(TextBoxBlurb.AddSimple("Like rainbows decorating dreams.")); m.blurbs.Add(TextBoxBlurb.AddSpecialBlurb($"<color={yellow}>Smile</color> again.", "Smile")); m.blurbs.Add(TextBoxBlurb.AddSimple("...")); m.blurbs.Add(TextBoxBlurb.AddSpecialBlurb($"Sit back my friend, lets <color={yellow}>take it easy</color> for a while.", "Take it easy")); return(m); }
public static Blurbber Wrath_3() { Blurbber m = new Blurbber(); m.blurbs = new List <TextBoxBlurb>(); m.blurbs.Add(TextBoxBlurb.AddSimple("I hate them! I hate them so much!")); m.blurbs.Add(TextBoxBlurb.AddSimple("The other day I was minding my own business...")); m.blurbs.Add(TextBoxBlurb.AddSimple("when I heard that scrap pile talking trash about me.")); m.blurbs.Add(TextBoxBlurb.AddSimple("I wish he minded his own business. As I do.")); m.blurbs.Add(TextBoxBlurb.AddSimple("I hate the way he floats around.")); m.blurbs.Add(TextBoxBlurb.AddSimple("Just because you can float, it doesn't mean you can cut the line!")); m.blurbs.Add(TextBoxBlurb.AddSimple("I hate how he talks in rhymes. Just get to the point!")); m.blurbs.Add(TextBoxBlurb.AddSimple("And don't get me started on the old man.")); m.blurbs.Add(TextBoxBlurb.AddSimple("I hate how he carries that rock around. It makes the floor dirty!")); m.blurbs.Add(TextBoxBlurb.AddSimple("I hate the way he looks at me.")); m.blurbs.Add(TextBoxBlurb.AddSimple("I wish he minded his own business. As I do.")); m.blurbs.Add(TextBoxBlurb.AddSimple("I hate that I'm trapped here with those weirdoes!")); m.blurbs.Add(TextBoxBlurb.AddSimple("I hate them! I hate them! I hate them!")); m.blurbs.Add(TextBoxBlurb.AddSimple("Wow, I really needed to vent.")); m.blurbs.Add(TextBoxBlurb.AddSpecialBlurb($"<color={yellow}>Thank you</color>.", "Thank you")); return(m); }
/// /// === ENVY === /// public static Blurbber Envy_1() { Blurbber m = new Blurbber(); m.blurbs = new List <TextBoxBlurb>(); m.blurbs.Add(TextBoxBlurb.AddSimple("Hey! Hey! Did you know?")); m.blurbs.Add(TextBoxBlurb.AddSimple("That old man is actually quite the crybaby?")); m.blurbs.Add(TextBoxBlurb.AddSimple("He flaunts those strong arms of his all day...")); m.blurbs.Add(TextBoxBlurb.AddSimple("But when night comes...")); m.blurbs.Add(TextBoxBlurb.AddSimple("Ohh, when night comes...")); m.blurbs.Add(TextBoxBlurb.AddSimple("Hey! Hey! Did you know?")); m.blurbs.Add(TextBoxBlurb.AddBranchBlurb($"When night comes he becomes quite the <color={blue}>crybaby</color>.", "none", "envy_2", "envy_2")); m.blurbs.Add(TextBoxBlurb.AddSimple("He flaunts those strong legs of his all day...")); m.blurbs.Add(TextBoxBlurb.AddSimple("But when night comes...")); m.blurbs.Add(TextBoxBlurb.AddSimple("Ohh, when night comes...")); m.blurbs.Add(TextBoxBlurb.AddSimple("Hey! Hey! Did you know?")); m.blurbs.Add(TextBoxBlurb.AddSimple("That cute girl is actually quite the talker?")); m.blurbs.Add(TextBoxBlurb.AddBranchBlurb($"She flaunts her <color={blue}>good looks</color>.", "none", "envy_2", "envy_2")); m.blurbs.Add(TextBoxBlurb.AddSimple("But when day comes...")); m.blurbs.Add(TextBoxBlurb.AddSimple("Ohh, when day comes...")); m.blurbs.Add(TextBoxBlurb.AddSimple("She talks! and talks! and talks!")); m.blurbs.Add(TextBoxBlurb.AddSpecialBlurb($"But it's not like <color={yellow}>I want to listen</color>, you know?", "I want to listen")); return(m); }