/// <summary> /// Default value for this instance. /// </summary> protected override void DefaultValues() { base.DefaultValues(); this.Factor = 1.0f; this.shaderParameters = new BlurEffectParameters(); this.Parameters = this.shaderParameters; this.InitializeTechniques(techniques); }
/// <summary> /// Default value for this instance. /// </summary> protected override void DefaultValues() { base.DefaultValues(); this.Factor = 1.0f; this.SamplerMode = AddressMode.LinearClamp; this.shaderParameters = new BlurEffectParameters(); this.Parameters = this.shaderParameters; this.InitializeTechniques(techniques); }